Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/compiler/glsl/ast_to_hir.cpp | 4 ++++ src/compiler/glsl/glsl_parser.yy | 11 +++++++++++ src/compiler/glsl/glsl_parser_extras.cpp | 3 +++ 3 files changed, 18 insertions(+)
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index d246745..6273528 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -7436,10 +7436,12 @@ ast_interface_block::hir(exec_list *instructions, _mesa_glsl_error(&loc, state, "geometry shader inputs must be arrays"); } else if ((state->stage == MESA_SHADER_TESS_CTRL || state->stage == MESA_SHADER_TESS_EVAL) && + !this->layout.flags.q.patch && this->array_specifier == NULL && var_mode == ir_var_shader_in) { _mesa_glsl_error(&loc, state, "per-vertex tessellation shader inputs must be arrays"); } else if (state->stage == MESA_SHADER_TESS_CTRL && + !this->layout.flags.q.patch && this->array_specifier == NULL && var_mode == ir_var_shader_out) { _mesa_glsl_error(&loc, state, "tessellation control shader outputs must be arrays"); @@ -7555,6 +7557,8 @@ ast_interface_block::hir(exec_list *instructions, if (var_mode == ir_var_shader_in || var_mode == ir_var_uniform) var->data.read_only = true; + var->data.patch = this->layout.flags.q.patch; + if (state->stage == MESA_SHADER_GEOMETRY && var_mode == ir_var_shader_in) handle_geometry_shader_input_decl(state, loc, var); else if ((state->stage == MESA_SHADER_TESS_CTRL || diff --git a/src/compiler/glsl/glsl_parser.yy b/src/compiler/glsl/glsl_parser.yy index 4ab9e14..d90418e 100644 --- a/src/compiler/glsl/glsl_parser.yy +++ b/src/compiler/glsl/glsl_parser.yy @@ -2697,6 +2697,17 @@ interface_qualifier: memset(& $$, 0, sizeof($$)); $$.flags.q.buffer = 1; } + | auxiliary_storage_qualifier interface_qualifier + { + if (!$1.flags.q.patch) { + _mesa_glsl_error(&@1, state, "invalid interface qualifier"); + } + if ($2.has_auxiliary_storage()) { + _mesa_glsl_error(&@1, state, "duplicate patch qualifier"); + } + $$ = $2; + $$.flags.q.patch = 1; + } ; instance_name_opt: diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp index 14a5540..2211d97 100644 --- a/src/compiler/glsl/glsl_parser_extras.cpp +++ b/src/compiler/glsl/glsl_parser_extras.cpp @@ -929,6 +929,8 @@ _mesa_ast_process_interface_block(YYLTYPE *locp, "a fragment shader"); } + /* error checking for patch qualifier? */ + /* Since block arrays require names, and both features are added in * the same language versions, we don't have to explicitly * version-check both things. @@ -950,6 +952,7 @@ _mesa_ast_process_interface_block(YYLTYPE *locp, temp_type_qualifier.flags.q.in = true; temp_type_qualifier.flags.q.out = true; temp_type_qualifier.flags.q.buffer = true; + temp_type_qualifier.flags.q.patch = true; interface_type_mask = temp_type_qualifier.flags.i; /* Get the block's interface qualifier. The interface_qualifier -- 2.9.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev