On Wed, Jun 29, 2016 at 05:37:22PM -0700, Jason Ekstrand wrote: > The alignment we use doesn't matter (see the comment) but it should at > least be an alignment we can represent with the enums.
This patch is, Reviewed-by: Nanley Chery <nanley.g.ch...@intel.com> > --- > src/intel/isl/isl_surface_state.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/intel/isl/isl_surface_state.c > b/src/intel/isl/isl_surface_state.c > index bfd4b65..1d354f3 100644 > --- a/src/intel/isl/isl_surface_state.c > +++ b/src/intel/isl/isl_surface_state.c > @@ -142,7 +142,7 @@ get_image_alignment(const struct isl_surf *surf) > * true alignment is likely outside the enum range of HALIGN* and > * VALIGN*. > */ > - return isl_extent3d(0, 0, 0); > + return isl_extent3d(4, 4, 1); > } else { > /* In Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in > units > * of surface elements (not pixels nor samples). For compressed > formats, > -- > 2.5.0.400.gff86faf > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev