On Wed, 2016-07-20 at 15:28 -0700, Jason Ekstrand wrote: > Signed-off-by: Jason Ekstrand <ja...@jlekstrand.net> > --- > src/compiler/Makefile.sources | 1 + > src/compiler/nir/nir.h | 2 + > src/compiler/nir/nir_lower_constant_initializers.c | 102 > +++++++++++++++++++++ > 3 files changed, 105 insertions(+) > create mode 100644 > src/compiler/nir/nir_lower_constant_initializers.c > > diff --git a/src/compiler/Makefile.sources > b/src/compiler/Makefile.sources > index 0ff9b23..127b62e 100644 > --- a/src/compiler/Makefile.sources > +++ b/src/compiler/Makefile.sources > @@ -190,6 +190,7 @@ NIR_FILES = \ > nir/nir_lower_bitmap.c \ > nir/nir_lower_clamp_color_outputs.c \ > nir/nir_lower_clip.c \ > + nir/nir_lower_constant_initializers.c \ > nir/nir_lower_double_ops.c \ > nir/nir_lower_double_packing.c \ > nir/nir_lower_drawpixels.c \ > diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h > index 54598a2..99c2fc0 100644 > --- a/src/compiler/nir/nir.h > +++ b/src/compiler/nir/nir.h > @@ -2330,6 +2330,8 @@ void nir_lower_io_types(nir_shader *shader); > void nir_lower_vars_to_ssa(nir_shader *shader); > > bool nir_remove_dead_variables(nir_shader *shader, nir_variable_mode > modes); > +bool nir_lower_constant_initializers(nir_shader *shader, > + nir_variable_mode modes); > > void nir_move_vec_src_uses_to_dest(nir_shader *shader); > bool nir_lower_vec_to_movs(nir_shader *shader); > diff --git a/src/compiler/nir/nir_lower_constant_initializers.c > b/src/compiler/nir/nir_lower_constant_initializers.c > new file mode 100644 > index 0000000..d0935e9 > --- /dev/null > +++ b/src/compiler/nir/nir_lower_constant_initializers.c > @@ -0,0 +1,102 @@ > +/* > + * Copyright © 2016 Intel Corporation > + * > + * Permission is hereby granted, free of charge, to any person > obtaining a > + * copy of this software and associated documentation files (the > "Software"), > + * to deal in the Software without restriction, including without > limitation > + * the rights to use, copy, modify, merge, publish, distribute, > sublicense, > + * and/or sell copies of the Software, and to permit persons to whom > the > + * Software is furnished to do so, subject to the following > conditions: > + * > + * The above copyright notice and this permission notice (including > the next > + * paragraph) shall be included in all copies or substantial > portions of the > + * Software. > + * > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, > EXPRESS OR > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF > MERCHANTABILITY, > + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO > EVENT SHALL > + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES > OR OTHER > + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, > ARISING > + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR > OTHER DEALINGS > + * IN THE SOFTWARE. > + */ > + > +#include "nir.h" > +#include "nir_builder.h" > + > +static bool > +deref_apply_constant_initializer(nir_deref_var *deref, void *state) > +{ > + struct nir_builder *b = state; > + > + nir_load_const_instr *initializer = > + nir_deref_get_const_initializer_load(b->shader, deref); > + nir_builder_instr_insert(b, &initializer->instr); > + > + nir_store_deref_var(b, deref, &initializer->def, 0xf); > + > + return true; > +} > + > +static bool > +lower_const_initializer(struct nir_builder *b, struct exec_list > *var_list) > +{ > + bool progress = false; > + > + b->cursor = nir_before_cf_list(&b->impl->body); > + > + nir_foreach_variable(var, var_list) { > + if (!var->constant_initializer) > + continue; > + > + progress = true; > + > + nir_deref_var deref; > + deref.deref.deref_type = nir_deref_type_var, > + deref.deref.child = NULL; > + deref.deref.type = var->type, > + deref.var = var; > + > + nir_deref_foreach_leaf(&deref, > deref_apply_constant_initializer, b); > + > + var->constant_initializer = NULL; > + } > + > + return progress; > +} > + > +bool > +nir_lower_constant_initializers(nir_shader *shader, > nir_variable_mode modes) > +{ > + bool progress = false; > + > + nir_builder builder; > + if (modes & ~nir_var_local) > + nir_builder_init(&builder, nir_shader_get_entrypoint(shader)- > >impl); > + > + if (modes & nir_var_shader_out) > + progress |= lower_const_initializer(&builder, &shader- > >outputs); > + > + if (modes & nir_var_global) > + progress |= lower_const_initializer(&builder, &shader- > >globals); > + > + if (modes & nir_var_system_value) > + progress |= lower_const_initializer(&builder, &shader- > >system_values); > + > + if (modes & nir_var_local) { > + nir_foreach_function(function, shader) { > + if (!function->impl) > + continue; > + > + nir_builder_init(&builder, function->impl); > + if (lower_const_initializer(&builder, &function->impl- > >locals)) { > + nir_metadata_preserve(function->impl, > nir_metadata_block_index | > + nir_metadata_domin > ance | > + nir_metadata_live_ > ssa_defs);
why don't we need to call nir_metadata_preserve if we make progress with non-local variables? Assuming there is a reason for that this looks good to me. Iago > + progress = true; > + } > + } > + } > + > + return progress; > +} _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev