On Sat, Sep 24, 2011 at 7:47 AM, Christoph Bumiller <e0425...@student.tuwien.ac.at> wrote: > This is required for D3D1x and supported by hardware. > --- > src/gallium/auxiliary/draw/draw_pipe_offset.c | 6 ++++++ > src/gallium/auxiliary/util/u_dump_state.c | 1 + > src/gallium/docs/source/cso/rasterizer.rst | 2 ++ > src/gallium/drivers/trace/tr_dump_state.c | 1 + > src/gallium/include/pipe/p_state.h | 1 + > 5 files changed, 11 insertions(+), 0 deletions(-)
Looks OK to me. If this is ever exposed as an OpenGL extension we'll probably want a new PIPE_CAP_ flag to indicate if the driver supports it. -Brian _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev