On Thu, Jul 7, 2016 at 9:39 AM, Nicolai Hähnle <nhaeh...@gmail.com> wrote: > From: Nicolai Hähnle <nicolai.haeh...@amd.com> > > We only have to stay single-threaded when debug output must be synchronous. > This yields better parallelism in shader-db runs for me.
shader-db should already get the CPU load to 100% for all cores. It doesn't seem to possible to get better parallelism than that. Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev