On Thu, Jul 7, 2016 at 9:39 AM, Nicolai Hähnle <[email protected]> wrote: > From: Nicolai Hähnle <[email protected]> > > We only have to stay single-threaded when debug output must be synchronous. > This yields better parallelism in shader-db runs for me.
shader-db should already get the CPU load to 100% for all cores. It doesn't seem to possible to get better parallelism than that. Marek _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
