Am 29.06.2016 um 01:52 schrieb Brian Paul:
> From: Neha Bhende <bhen...@vmware.com>
> 
> We want to be able to copy between different 32-bit, 3-channel surface
> formats for GL_ARB_copy_image but since we don't have a 3-channel float
> format, we can't support 32-bit, 3-channel integer formats.
> 
> The state tracker will choose 4-channel formats instead.
> 
> Fixes the piglit arb_copy_image-format test for several cases.
> 
> Note: This change may need to be revisited if/when the texture_view exension
> is enabled in driver.
> 
> Reviewed-by: Brian Paul <bri...@vmware.com>
> ---
>  src/gallium/drivers/svga/svga_format.c | 4 ++--
>  1 file changed, 2 insertions(+), 2 deletions(-)
> 
> diff --git a/src/gallium/drivers/svga/svga_format.c 
> b/src/gallium/drivers/svga/svga_format.c
> index 4662bef..17c3bf9 100644
> --- a/src/gallium/drivers/svga/svga_format.c
> +++ b/src/gallium/drivers/svga/svga_format.c
> @@ -242,11 +242,11 @@ static const struct vgpu10_format_entry 
> format_conversion_table[] =
>     { PIPE_FORMAT_R16G16B16A16_SINT,     SVGA3D_R16G16B16A16_SINT,   
> SVGA3D_R16G16B16A16_SINT,    0 },
>     { PIPE_FORMAT_R32_UINT,              SVGA3D_R32_UINT,            
> SVGA3D_R32_UINT,             0 },
>     { PIPE_FORMAT_R32G32_UINT,           SVGA3D_R32G32_UINT,         
> SVGA3D_R32G32_UINT,          0 },
> -   { PIPE_FORMAT_R32G32B32_UINT,        SVGA3D_R32G32B32_UINT,      
> SVGA3D_R32G32B32_UINT,       0 },
> +   { PIPE_FORMAT_R32G32B32_UINT,        SVGA3D_R32G32B32_UINT,      
> SVGA3D_FORMAT_INVALID,       0 },
>     { PIPE_FORMAT_R32G32B32A32_UINT,     SVGA3D_R32G32B32A32_UINT,   
> SVGA3D_R32G32B32A32_UINT,    0 },
>     { PIPE_FORMAT_R32_SINT,              SVGA3D_R32_SINT,            
> SVGA3D_R32_SINT,             0 },
>     { PIPE_FORMAT_R32G32_SINT,           SVGA3D_R32G32_SINT,         
> SVGA3D_R32G32_SINT,          0 },
> -   { PIPE_FORMAT_R32G32B32_SINT,        SVGA3D_R32G32B32_SINT,      
> SVGA3D_R32G32B32_SINT,       0 },
> +   { PIPE_FORMAT_R32G32B32_SINT,        SVGA3D_R32G32B32_SINT,      
> SVGA3D_FORMAT_INVALID,       0 },
>     { PIPE_FORMAT_R32G32B32A32_SINT,     SVGA3D_R32G32B32A32_SINT,   
> SVGA3D_R32G32B32A32_SINT,    0 },
>     { PIPE_FORMAT_A8_UINT,               SVGA3D_FORMAT_INVALID,      
> SVGA3D_FORMAT_INVALID,       0 },
>     { PIPE_FORMAT_I8_UINT,               SVGA3D_FORMAT_INVALID,      
> SVGA3D_FORMAT_INVALID,       0 },
> 

I don't doubt that it didn't work, but I don't quite understand the
reasoning - R32G32B32_FLOAT seems to be supported? Or it doesn't work?
But otherwise 4-16 are:
Acked-by: Roland Scheidegger <srol...@vmware.com>
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