On 06/23/2016 08:14 PM, Ilia Mirkin wrote:
Isn't this true for any-non-alpha-having format? I.e. _BaseFormat !=
GL_RGBA && _BaseFormat != GL_ALPHA && _BaseFormat !=
GL_LUMINANCE_ALPHA && _BaseFormat != GL_INTENSITY? (Not sure about
that last one tbh.)
One would also have to check for GL_DEPTH, GL_STENCIL, etc.
I could do this:
surf_tmpl.alpha_one = (strb->Base._BaseFormat == GL_RGB ||
strb->Base._BaseFormat == GL_LUMINANCE);
OK?
-Brian
On Thu, Jun 23, 2016 at 10:07 PM, Brian Paul <bri...@vmware.com> wrote:
This indicates the alpha channel of the surface should always be one.
Drivers can use this to adjust blending terms when needed.
---
src/mesa/state_tracker/st_cb_fbo.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/mesa/state_tracker/st_cb_fbo.c
b/src/mesa/state_tracker/st_cb_fbo.c
index 9801b1f..012d7d7 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -216,6 +216,8 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx,
return FALSE;
u_surface_default_template(&surf_tmpl, strb->texture);
+ surf_tmpl.alpha_one = (strb->Base._BaseFormat == GL_RGB);
+
strb->surface = pipe->create_surface(pipe,
strb->texture,
&surf_tmpl);
@@ -463,6 +465,7 @@ st_update_renderbuffer_surface(struct st_context *st,
/* create a new pipe_surface */
struct pipe_surface surf_tmpl;
memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.alpha_one = (strb->Base._BaseFormat == GL_RGB);
surf_tmpl.format = format;
surf_tmpl.u.tex.level = level;
surf_tmpl.u.tex.first_layer = first_layer;
--
1.9.1
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