For the series:

Reviewed-by: Nicolai Hähnle <nicolai.haeh...@amd.com>

On 08.06.2016 17:36, Marek Olšák wrote:
From: Marek Olšák <marek.ol...@amd.com>

2% isn't much. If you think the number should be decreased, please speak up.
---
  src/gallium/drivers/radeonsi/si_pipe.c | 22 ++++++++++++++++++----
  1 file changed, 18 insertions(+), 4 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_pipe.c 
b/src/gallium/drivers/radeonsi/si_pipe.c
index 5d7d2f3..0c601da 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -236,11 +236,25 @@ static struct pipe_context *si_create_context(struct 
pipe_screen *screen,
                                     R600_COHERENCY_SHADER);
        }

-       /* XXX: This is the maximum value allowed.  I'm not sure how to compute
-        * this for non-cs shaders.  Using the wrong value here can result in
-        * GPU lockups, but the maximum value seems to always work.
+       uint64_t max_threads_per_block;
+       screen->get_compute_param(screen, PIPE_SHADER_IR_TGSI,
+                                 PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK,
+                                 &max_threads_per_block);
+
+       /* The maximum number of scratch waves. Scratch space isn't divided
+        * evenly between CUs. The number is only a function of the number of 
CUs.
+        * We can decrease the constant to decrease the scratch buffer size.
+        *
+        * sctx->scratch_waves must be >= the maximum posible size of
+        * 1 threadgroup, so that the hw doesn't hang from being unable
+        * to start any.
+        *
+        * The recommended value is 4 per CU at most. Higher numbers don't
+        * bring much benefit, but they still occupy chip resources (think
+        * async compute). I've seen ~2% performance difference between 4 and 
32.
         */
-       sctx->scratch_waves = 32 * sscreen->b.info.num_good_compute_units;
+       sctx->scratch_waves = MAX2(32 * sscreen->b.info.num_good_compute_units,
+                                  max_threads_per_block / 64);

        /* Initialize LLVM TargetMachine */
        r600_target = radeon_llvm_get_r600_target(triple);

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