From: Marek Olšák <marek.ol...@amd.com>

---
 src/gallium/drivers/radeonsi/si_shader.c | 9 ++++++---
 1 file changed, 6 insertions(+), 3 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_shader.c 
b/src/gallium/drivers/radeonsi/si_shader.c
index 512db42..e563aec 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -6040,6 +6040,8 @@ static void si_shader_dump_stats(struct si_screen 
*sscreen,
        unsigned lds_increment = sscreen->b.chip_class >= CIK ? 512 : 256;
        unsigned lds_per_wave = 0;
        unsigned max_simd_waves = 10;
+       /* Assuming SGPRs aren't spilled. */
+       unsigned spilled_vgprs = conf->scratch_bytes_per_wave / 64 / 4;
 
        /* Compute LDS usage for PS. */
        if (processor == PIPE_SHADER_FRAGMENT) {
@@ -6086,22 +6088,23 @@ static void si_shader_dump_stats(struct si_screen 
*sscreen,
                fprintf(file, "*** SHADER STATS ***\n"
                        "SGPRS: %d\n"
                        "VGPRS: %d\n"
+                       "Spilled VGPRs: %d\n"
                        "Code Size: %d bytes\n"
                        "LDS: %d blocks\n"
                        "Scratch: %d bytes per wave\n"
                        "Max Waves: %d\n"
                        "********************\n",
-                       conf->num_sgprs, conf->num_vgprs, code_size,
+                       conf->num_sgprs, conf->num_vgprs, spilled_vgprs, 
code_size,
                        conf->lds_size, conf->scratch_bytes_per_wave,
                        max_simd_waves);
        }
 
        pipe_debug_message(debug, SHADER_INFO,
                           "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
-                          "LDS: %d Scratch: %d Max Waves: %d",
+                          "LDS: %d Scratch: %d Max Waves: %d Spilled VGPRs: 
%d",
                           conf->num_sgprs, conf->num_vgprs, code_size,
                           conf->lds_size, conf->scratch_bytes_per_wave,
-                          max_simd_waves);
+                          max_simd_waves, spilled_vgprs);
 }
 
 static const char *si_get_shader_name(struct si_shader *shader,
-- 
2.7.4

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