Alright, let's drop this patch. I'd still like to push patches 1-3
since they enable DCC for any shared texture without the scanout flag.

Marek

On Mon, Jun 6, 2016 at 12:47 PM, Axel Davy <axel.d...@ens.fr> wrote:
> Le 06/06/2016 12:28, Marek Olšák a écrit :
>>
>> On Mon, Jun 6, 2016 at 12:24 PM, Marek Olšák <mar...@gmail.com> wrote:
>>>
>>> On Mon, Jun 6, 2016 at 11:47 AM, Michel Dänzer <mic...@daenzer.net>
>>> wrote:
>>>>
>>>> On 06.06.2016 18:44, Axel Davy wrote:
>>>>>
>>>>> On 06/06/2016 11:37, Michel Dänzer wrote :
>>>>>>
>>>>>> With DRI3, st/dri could (re-)allocate buffers with the scanout flag
>>>>>> first and after any window geometry changes, then re-allocate without
>>>>>> the flag if the present complete event indicates that page flipping
>>>>>> couldn't be used.
>>>>>
>>>>> That sounds like a bad idea,
>>>>> if someone is playing game fullscreen, then alt tab to check something,
>>>>> and goes back, then st/dri would
>>>>> have decided to use non-scanout images (since no flips were used when
>>>>> alt-tab was used).
>>>>
>>>> That's why I wrote that st/dri3 should re-allocate the buffers with the
>>>> scanout flag after any window geometry changes, such as when putting the
>>>> game window back to fullscreen.
>>>
>>> It looks like I can do the reallocation on
>>> XCB_PRESENT_COMPLETE_MODE_{FLIP,COPY) changes, but that comes from
>>> XCB_PRESENT_COMPLETE_NOTIFY, which seems too late.
>>>
>>> There is also XCB_PRESENT_CONFIGURE_NOTIFY, but it's not clear to me
>>> how to get the scanout/non-scanout flag from that.
>>
>> Oh I get it now:
>> - Always set SCANOUT on XCB_PRESENT_CONFIGURE_NOTIFY.
>> - Reallocate to non-scanout if I receive XCB_PRESENT_COMPLETE_MODE_COPY.
>>
>> Marek
>>
> If one does alt-tab for a fullscreen application then goes back,
> then for some time MODE_COPY would get received (during the alt-tab),
> but then it would not be received anymore. Would CONFIGURE_NOTIFY be
> received for an alt-tab ?
>
> Also similar question when the display is turned off, then turned on.
>
> Axel
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