On 06.06.2016 18:44, Axel Davy wrote: > On 06/06/2016 11:37, Michel Dänzer wrote : >> With DRI3, st/dri could (re-)allocate buffers with the scanout flag >> first and after any window geometry changes, then re-allocate without >> the flag if the present complete event indicates that page flipping >> couldn't be used. > > That sounds like a bad idea, > if someone is playing game fullscreen, then alt tab to check something, > and goes back, then st/dri would > have decided to use non-scanout images (since no flips were used when > alt-tab was used).
That's why I wrote that st/dri3 should re-allocate the buffers with the scanout flag after any window geometry changes, such as when putting the game window back to fullscreen. -- Earthling Michel Dänzer | http://www.amd.com Libre software enthusiast | Mesa and X developer _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev