POSITION0 input is forbidden for PS3.0 apparently. Signed-off-by: Axel Davy <axel.d...@ens.fr> --- src/gallium/state_trackers/nine/nine_shader.c | 5 +++++ 1 file changed, 5 insertions(+)
diff --git a/src/gallium/state_trackers/nine/nine_shader.c b/src/gallium/state_trackers/nine/nine_shader.c index a539ab9..6fb7547 100644 --- a/src/gallium/state_trackers/nine/nine_shader.c +++ b/src/gallium/state_trackers/nine/nine_shader.c @@ -2054,6 +2054,11 @@ DECL_SPECIAL(DCL) assert(sem.reg.idx < Elements(tx->regs.v)); if (tgsi.Name == TGSI_SEMANTIC_POSITION) { + /* Position0/PositionT0 are forbidden (likely because vPos already does that) */ + if (sem.usage == D3DDECLUSAGE_POSITION || + sem.usage == D3DDECLUSAGE_POSITIONT) + return D3DERR_INVALIDCALL; + /* Following code is for depth */ tx->regs.v[sem.reg.idx] = nine_get_position_input(tx); return D3D_OK; } -- 2.8.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev