On Tue, 2016-05-10 at 00:46 -0700, Kenneth Graunke wrote: > I'd originally left this off because Orbital Explorer was hanging the > GPU, but it seems to be working these days. There have been a bunch > of changes since then, so we probably fixed something. > > On my Broadwell laptop, both Synmark/GSCloth and Orbital Explorer seem > to run at approximately the same framerate in either mode. This is > despite large reductions in instruction count for Synmark, and large > increases for Orbital Explorer. It apparently just doesn't matter. > > Switching to scalar mode will gain us fp64 support in the next release, > as vec4-mode support isn't yet ready. > > Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> > --- > src/mesa/drivers/dri/i965/brw_compiler.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > This needs the 3 patch series this is in reply to.
Ok, I had missed that :) > diff --git a/src/mesa/drivers/dri/i965/brw_compiler.c > b/src/mesa/drivers/dri/i965/brw_compiler.c > index 9977d79..987516d 100644 > --- a/src/mesa/drivers/dri/i965/brw_compiler.c > +++ b/src/mesa/drivers/dri/i965/brw_compiler.c > @@ -157,7 +157,7 @@ brw_compiler_create(void *mem_ctx, const struct > brw_device_info *devinfo) > compiler->scalar_stage[MESA_SHADER_TESS_EVAL] = > devinfo->gen >= 8 && env_var_as_boolean("INTEL_SCALAR_TES", true); > compiler->scalar_stage[MESA_SHADER_GEOMETRY] = > - devinfo->gen >= 8 && env_var_as_boolean("INTEL_SCALAR_GS", false); > + devinfo->gen >= 8 && env_var_as_boolean("INTEL_SCALAR_GS", true); > compiler->scalar_stage[MESA_SHADER_FRAGMENT] = true; > compiler->scalar_stage[MESA_SHADER_COMPUTE] = true; > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev