From: Dave Airlie <[email protected]> The GL4.1 spec bumps this to 2048, so we should do so.
Signed-off-by: Dave Airlie <[email protected]> --- src/gallium/drivers/softpipe/sp_limits.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/softpipe/sp_limits.h b/src/gallium/drivers/softpipe/sp_limits.h index 9dd2be1..3fe9b7a 100644 --- a/src/gallium/drivers/softpipe/sp_limits.h +++ b/src/gallium/drivers/softpipe/sp_limits.h @@ -31,7 +31,7 @@ #define SP_MAX_TEXTURE_SIZE (1 * 1024 * 1024 * 1024ULL) /* 1GB for now */ #define SP_MAX_TEXTURE_2D_LEVELS 15 /* 16K x 16K */ -#define SP_MAX_TEXTURE_3D_LEVELS 9 /* 256 x 256 x 256 */ +#define SP_MAX_TEXTURE_3D_LEVELS 12 /* 2048 x 2048 x 2048 */ #define SP_MAX_TEXTURE_CUBE_LEVELS 13 /* 4K x 4K */ -- 2.5.5 _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
