On 24 April 2016 at 14:20, Marek Olšák <mar...@gmail.com> wrote: > On Sun, Apr 24, 2016 at 3:09 PM, Marek Olšák <mar...@gmail.com> wrote: >> On Sun, Apr 24, 2016 at 2:16 PM, Marek Olšák <mar...@gmail.com> wrote: >>> On Fri, Apr 22, 2016 at 12:41 PM, Chih-Wei Huang >>> <cwhu...@android-x86.org> wrote: >>>> 2016-04-21 21:42 GMT+08:00 Emil Velikov <emil.l.veli...@gmail.com>: >>>>> >>>>> On 19 April 2016 at 20:38, Rob Herring <r...@kernel.org> wrote: >>>>>> The RGBX/RGBA pixel formats used in the Android EGL don't get configs >>>>>> created due to the missing formats in the DRI state tracker. This series >>>>>> adds the necessary formats for configs and DRI images. Support in GBM is >>>>>> also added as it will be needed soon for Android. >>>>>> >>>>>> AFAICT, this has been a long standing bug in Android-x86 which was >>>>>> worked around with the patch "GLSurfaceView: Be less picky about >>>>>> EGLConfig alpha sizes". With this series, this patch is no longer needed >>>>>> and several other bugs like wallpaper not getting displayed are fixed. >>>>>> >>>>> In the past similar changes has caused unexpected bugs and/or pert >>>>> regressions. >>>>> >>>>> Although I doubt we'll notice them with the patches on the ML, thus >>>>> I've pushed the lot to get some wider testing. >>>>> Please keep an eye for fires ;-) >>>> >>>> Could these be back-ported to 11.2? >>> >>> DEFINITELY NOT. >>> >>> It's too risky and it has already broken GLX. >> >> OK so the problem is libGL ignores the red/green/blue mask, therefore >> it doesn't distinguish between BGRA and RGBA. Also, DRI always assumes >> it's BGRA on the X server side. This patch series also ignores the >> red/green/blue mask for imported buffers. That's why DRI2 mostly >> works. I haven't tested DRI3. >> >> libGL could be fixed not to expose RGBA visuals, but that's >> insufficient, because Mesa drivers must be loadable by older libGL >> too. >> >> The bottom line is st/dri can't expose RGBA, because it would break >> Mesa with old libGL. >> Speaking of which... I while back I was asking/proposing that we deprecate 'too old' loader (libGL) <> dri modules combos. Something like ~3 year difference came to mind (functionality based). Do we have (m)any people who explicitly test dri module from today and libGL form 5-6, 10 years ago ?
How do you feel on the topic ? >> Unless you guys come up with a solution, I'll have to revert the st/dri >> change. > > FYI, I've decided to revert the st/dri commit now to fix the KDE > issue. > Ack. Thanks for looking into it Marek ! Emil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev