Ian Romanick <i...@freedesktop.org> writes: > On 08/30/2011 03:42 AM, Francisco Jerez wrote: >> "Ian Romanick" <i...@freedesktop.org> writes: >> >>> From: Ian Romanick <ian.d.roman...@intel.com> >>> >>> The following extensions are always enabled, and drivers do not have >>> to option to disable them: >>> >>> GL_ARB_copy_buffer >>> GL_ARB_draw_buffers / GL_ATI_draw_buffers >>> GL_ARB_multisample >>> GL_ARB_texture_compression >>> GL_ARB_transpose_matrix >>> GL_ARB_vertex_buffer_object >>> GL_ARB_window_pos >>> GL_EXT_abgr >>> GL_EXT_bgra >>> GL_EXT_compiled_vertex_array >>> GL_EXT_copy_texture >>> GL_EXT_multi_draw_arrays / GL_SUN_multi_draw_arrays >>> GL_EXT_packed_pixels >>> GL_EXT_polygon_offset >>> GL_EXT_rescale_normal >>> GL_EXT_separate_specular_color >>> GL_EXT_subtexture >>> GL_EXT_texture_edge_clamp / GL_SGIS_texture_edge_clamp >>> GL_EXT_texture_object >>> GL_EXT_texture3D / GL_OES_texture3D >> >> Nouveau isn't going to like this extension enabled, nv0x-nv1x have no >> hardware support for 3D textures. The flags for the other ones are OK to >> remove I think. > > The extension is enabled today. GL_EXT_texture3D is a required part of > OpenGL 1.2, and Mesa has required it for desktop GL since as long as I > can remember. Since that hardware doesn't support GLES 2.x and this > extension is not exposed in GLES 1.x, this should change anything. Does > that sound reasonable? > > This patch doesn't add any new extension requirements. It only takes > away the ability to turn things off. A few of these, like > GL_EXT_texture3D and GL_SGIS_texture_lod, couldn't really be turned off > anyway because nothing in Mesa checks that they are enabled. :) > Hm, you're right, I withdraw what I said then :)
>>> GL_EXT_texture >>> GL_APPLE_packed_pixels >>> GL_IBM_multimode_draw_arrays >>> GL_IBM_rasterpos_clip >>> GL_NV_light_max_exponent >>> GL_NV_texgen_reflection >>> GL_SGIS_generate_mipmap >>> GL_SGIS_texture_lod >>> --- >>> src/glsl/glsl_parser_extras.cpp | 2 +- >>> src/glsl/standalone_scaffolding.cpp | 2 - >>> src/mesa/main/enable.c | 2 - >>> src/mesa/main/extensions.c | 119 >>> +++++++++---------------------- >>> src/mesa/main/get.c | 31 +++------ >>> src/mesa/main/mtypes.h | 29 -------- >>> src/mesa/main/version.c | 25 ++----- >>> src/mesa/state_tracker/st_extensions.c | 13 ---- >>> 8 files changed, 50 insertions(+), 173 deletions(-) >>> >>> diff --git a/src/glsl/glsl_parser_extras.cpp >>> b/src/glsl/glsl_parser_extras.cpp >>> index 8f740e6..0cc3959 100644 >>> --- a/src/glsl/glsl_parser_extras.cpp >>> +++ b/src/glsl/glsl_parser_extras.cpp >>> @@ -264,7 +264,7 @@ static const _mesa_glsl_extension >>> _mesa_glsl_supported_extensions[] = { >>> EXT(ARB_shader_stencil_export, false, false, true, true, false, >>> ARB_shader_stencil_export), >>> EXT(AMD_conservative_depth, true, false, true, true, false, >>> AMD_conservative_depth), >>> EXT(AMD_shader_stencil_export, false, false, true, true, false, >>> ARB_shader_stencil_export), >>> - EXT(OES_texture_3D, true, false, true, false, true, >>> EXT_texture3D), >>> + EXT(OES_texture_3D, true, false, true, false, true, >>> dummy_true), >>> }; >>> >>> #undef EXT >>> diff --git a/src/glsl/standalone_scaffolding.cpp >>> b/src/glsl/standalone_scaffolding.cpp >>> index bbd7bb9..3894a6e 100644 >>> --- a/src/glsl/standalone_scaffolding.cpp >>> +++ b/src/glsl/standalone_scaffolding.cpp >>> @@ -66,12 +66,10 @@ void initialize_context_to_defaults(struct gl_context >>> *ctx, gl_api api) >>> ctx->Extensions.dummy_false = false; >>> ctx->Extensions.dummy_true = true; >>> ctx->Extensions.ARB_ES2_compatibility = true; >>> - ctx->Extensions.ARB_draw_buffers = true; >>> ctx->Extensions.ARB_draw_instanced = true; >>> ctx->Extensions.ARB_fragment_coord_conventions = true; >>> ctx->Extensions.EXT_texture_array = true; >>> ctx->Extensions.NV_texture_rectangle = true; >>> - ctx->Extensions.EXT_texture3D = true; >>> >>> ctx->Const.GLSLVersion = 120; >>> >>> diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c >>> index 3ba4df6..9615203 100644 >>> --- a/src/mesa/main/enable.c >>> +++ b/src/mesa/main/enable.c >>> @@ -705,7 +705,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, >>> GLboolean state) >>> >>> /* GL_IBM_rasterpos_clip */ >>> case GL_RASTER_POSITION_UNCLIPPED_IBM: >>> - CHECK_EXTENSION(IBM_rasterpos_clip, cap); >>> if (ctx->Transform.RasterPositionUnclipped == state) >>> return; >>> FLUSH_VERTICES(ctx, _NEW_TRANSFORM); >>> @@ -1257,7 +1256,6 @@ _mesa_IsEnabled( GLenum cap ) >>> >>> /* GL_IBM_rasterpos_clip */ >>> case GL_RASTER_POSITION_UNCLIPPED_IBM: >>> - CHECK_EXTENSION(IBM_rasterpos_clip); >>> return ctx->Transform.RasterPositionUnclipped; >>> >>> /* GL_NV_point_sprite */ >>> diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c >>> index 4ebc954..a677bfa 100644 >>> --- a/src/mesa/main/extensions.c >>> +++ b/src/mesa/main/extensions.c >>> @@ -78,12 +78,12 @@ static const struct extension extension_table[] = { >>> { "GL_ARB_ES2_compatibility", >>> o(ARB_ES2_compatibility), GL, 2009 }, >>> { "GL_ARB_blend_func_extended", >>> o(ARB_blend_func_extended), GL, 2009 }, >>> { "GL_ARB_color_buffer_float", >>> o(ARB_color_buffer_float), GL, 2004 }, >>> - { "GL_ARB_copy_buffer", o(ARB_copy_buffer), >>> GL, 2008 }, >>> + { "GL_ARB_copy_buffer", o(dummy_true), >>> GL, 2008 }, >>> { "GL_ARB_conservative_depth", >>> o(AMD_conservative_depth), GL, 2011 }, >>> { "GL_ARB_depth_buffer_float", >>> o(ARB_depth_buffer_float), GL, 2008 }, >>> { "GL_ARB_depth_clamp", o(ARB_depth_clamp), >>> GL, 2003 }, >>> { "GL_ARB_depth_texture", o(ARB_depth_texture), >>> GL, 2001 }, >>> - { "GL_ARB_draw_buffers", o(ARB_draw_buffers), >>> GL, 2002 }, >>> + { "GL_ARB_draw_buffers", o(dummy_true), >>> GL, 2002 }, >>> { "GL_ARB_draw_buffers_blend", >>> o(ARB_draw_buffers_blend), GL, 2009 }, >>> { "GL_ARB_draw_elements_base_vertex", >>> o(ARB_draw_elements_base_vertex), GL, 2009 }, >>> { "GL_ARB_draw_instanced", o(ARB_draw_instanced), >>> GL, 2008 }, >>> @@ -98,7 +98,7 @@ static const struct extension extension_table[] = { >>> { "GL_ARB_half_float_vertex", >>> o(ARB_half_float_vertex), GL, 2008 }, >>> { "GL_ARB_instanced_arrays", >>> o(ARB_instanced_arrays), GL, 2008 }, >>> { "GL_ARB_map_buffer_range", >>> o(ARB_map_buffer_range), GL, 2008 }, >>> - { "GL_ARB_multisample", o(ARB_multisample), >>> GL, 1994 }, >>> + { "GL_ARB_multisample", o(dummy_true), >>> GL, 1994 }, >>> { "GL_ARB_multitexture", o(ARB_multitexture), >>> GL, 1998 }, >>> { "GL_ARB_occlusion_query2", >>> o(ARB_occlusion_query2), GL, 2003 }, >>> { "GL_ARB_occlusion_query", o(ARB_occlusion_query), >>> GL, 2001 }, >>> @@ -118,7 +118,7 @@ static const struct extension extension_table[] = { >>> { "GL_ARB_sync", o(ARB_sync), >>> GL, 2003 }, >>> { "GL_ARB_texture_border_clamp", >>> o(ARB_texture_border_clamp), GL, 2000 }, >>> { "GL_ARB_texture_buffer_object", >>> o(ARB_texture_buffer_object), GL, 2008 }, >>> - { "GL_ARB_texture_compression", >>> o(ARB_texture_compression), GL, 2000 }, >>> + { "GL_ARB_texture_compression", o(dummy_true), >>> GL, 2000 }, >>> { "GL_ARB_texture_compression_rgtc", >>> o(ARB_texture_compression_rgtc), GL, 2004 }, >>> { "GL_ARB_texture_cube_map", >>> o(ARB_texture_cube_map), GL, 1999 }, >>> { "GL_ARB_texture_env_add", o(EXT_texture_env_add), >>> GL, 1999 }, >>> @@ -134,18 +134,18 @@ static const struct extension extension_table[] = { >>> { "GL_ARB_texture_rg", o(ARB_texture_rg), >>> GL, 2008 }, >>> { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), >>> GL, 2008 }, >>> { "GL_ARB_transform_feedback2", >>> o(ARB_transform_feedback2), GL, 2010 }, >>> - { "GL_ARB_transpose_matrix", >>> o(ARB_transpose_matrix), GL, 1999 }, >>> + { "GL_ARB_transpose_matrix", o(dummy_true), >>> GL, 1999 }, >>> { "GL_ARB_uniform_buffer_object", >>> o(ARB_uniform_buffer_object), GL, 2002 }, >>> { "GL_ARB_vertex_array_bgra", >>> o(EXT_vertex_array_bgra), GL, 2008 }, >>> { "GL_ARB_vertex_array_object", >>> o(ARB_vertex_array_object), GL, 2006 }, >>> - { "GL_ARB_vertex_buffer_object", >>> o(ARB_vertex_buffer_object), GL, 2003 }, >>> + { "GL_ARB_vertex_buffer_object", o(dummy_true), >>> GL, 2003 }, >>> { "GL_ARB_vertex_program", o(ARB_vertex_program), >>> GL, 2002 }, >>> { "GL_ARB_vertex_shader", o(ARB_vertex_shader), >>> GL, 2002 }, >>> { "GL_ARB_vertex_type_2_10_10_10_rev", >>> o(ARB_vertex_type_2_10_10_10_rev), GL, 2009 }, >>> - { "GL_ARB_window_pos", o(ARB_window_pos), >>> GL, 2001 }, >>> + { "GL_ARB_window_pos", o(dummy_true), >>> GL, 2001 }, >>> /* EXT extensions */ >>> - { "GL_EXT_abgr", o(EXT_abgr), >>> GL, 1995 }, >>> - { "GL_EXT_bgra", o(EXT_bgra), >>> GL, 1995 }, >>> + { "GL_EXT_abgr", o(dummy_true), >>> GL, 1995 }, >>> + { "GL_EXT_bgra", o(dummy_true), >>> GL, 1995 }, >>> { "GL_EXT_blend_color", o(EXT_blend_color), >>> GL, 1995 }, >>> { "GL_EXT_blend_equation_separate", >>> o(EXT_blend_equation_separate), GL, 2003 }, >>> { "GL_EXT_blend_func_separate", >>> o(EXT_blend_func_separate), GL, 1999 }, >>> @@ -153,12 +153,12 @@ static const struct extension extension_table[] = { >>> { "GL_EXT_blend_minmax", o(EXT_blend_minmax), >>> GL | ES1 | ES2, 1995 }, >>> { "GL_EXT_blend_subtract", o(EXT_blend_subtract), >>> GL, 1995 }, >>> { "GL_EXT_clip_volume_hint", >>> o(EXT_clip_volume_hint), GL, 1996 }, >>> - { "GL_EXT_compiled_vertex_array", >>> o(EXT_compiled_vertex_array), GL, 1996 }, >>> - { "GL_EXT_copy_texture", o(EXT_copy_texture), >>> GL, 1995 }, >>> + { "GL_EXT_compiled_vertex_array", o(dummy_true), >>> GL, 1996 }, >>> + { "GL_EXT_copy_texture", o(dummy_true), >>> GL, 1995 }, >>> { "GL_EXT_depth_bounds_test", >>> o(EXT_depth_bounds_test), GL, 2002 }, >>> { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), >>> GL, 2006 }, >>> { "GL_EXT_draw_instanced", o(ARB_draw_instanced), >>> GL, 2006 }, >>> - { "GL_EXT_draw_range_elements", >>> o(EXT_draw_range_elements), GL, 1997 }, >>> + { "GL_EXT_draw_range_elements", o(dummy_true), >>> GL, 1997 }, >>> { "GL_EXT_fog_coord", o(EXT_fog_coord), >>> GL, 1999 }, >>> { "GL_EXT_framebuffer_blit", >>> o(EXT_framebuffer_blit), GL, 2005 }, >>> { "GL_EXT_framebuffer_multisample", >>> o(EXT_framebuffer_multisample), GL, 2005 }, >>> @@ -166,32 +166,32 @@ static const struct extension extension_table[] = { >>> { "GL_EXT_framebuffer_sRGB", >>> o(EXT_framebuffer_sRGB), GL, 1998 }, >>> { "GL_EXT_gpu_program_parameters", >>> o(EXT_gpu_program_parameters), GL, 2006 }, >>> { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), >>> GL, 2006 }, >>> - { "GL_EXT_multi_draw_arrays", >>> o(EXT_multi_draw_arrays), GL | ES1 | ES2, 1999 }, >>> + { "GL_EXT_multi_draw_arrays", o(dummy_true), >>> GL | ES1 | ES2, 1999 }, >>> { "GL_EXT_packed_depth_stencil", >>> o(EXT_packed_depth_stencil), GL, 2005 }, >>> { "GL_EXT_packed_float", o(EXT_packed_float), >>> GL, 2004 }, >>> - { "GL_EXT_packed_pixels", o(EXT_packed_pixels), >>> GL, 1997 }, >>> + { "GL_EXT_packed_pixels", o(dummy_true), >>> GL, 1997 }, >>> { "GL_EXT_paletted_texture", >>> o(EXT_paletted_texture), GL, 1995 }, >>> { "GL_EXT_pixel_buffer_object", >>> o(EXT_pixel_buffer_object), GL, 2004 }, >>> { "GL_EXT_point_parameters", >>> o(EXT_point_parameters), GL, 1997 }, >>> - { "GL_EXT_polygon_offset", o(EXT_polygon_offset), >>> GL, 1995 }, >>> + { "GL_EXT_polygon_offset", o(dummy_true), >>> GL, 1995 }, >>> { "GL_EXT_provoking_vertex", >>> o(EXT_provoking_vertex), GL, 2009 }, >>> - { "GL_EXT_rescale_normal", o(EXT_rescale_normal), >>> GL, 1997 }, >>> + { "GL_EXT_rescale_normal", o(dummy_true), >>> GL, 1997 }, >>> { "GL_EXT_secondary_color", o(EXT_secondary_color), >>> GL, 1999 }, >>> { "GL_EXT_separate_shader_objects", >>> o(EXT_separate_shader_objects), GL, 2008 }, >>> - { "GL_EXT_separate_specular_color", >>> o(EXT_separate_specular_color), GL, 1997 }, >>> + { "GL_EXT_separate_specular_color", o(dummy_true), >>> GL, 1997 }, >>> { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), >>> GL, 2002 }, >>> { "GL_EXT_shared_texture_palette", >>> o(EXT_shared_texture_palette), GL, 2000 }, >>> { "GL_EXT_stencil_two_side", >>> o(EXT_stencil_two_side), GL, 2001 }, >>> { "GL_EXT_stencil_wrap", o(EXT_stencil_wrap), >>> GL, 2002 }, >>> - { "GL_EXT_subtexture", o(EXT_subtexture), >>> GL, 1995 }, >>> - { "GL_EXT_texture3D", o(EXT_texture3D), >>> GL, 1996 }, >>> + { "GL_EXT_subtexture", o(dummy_true), >>> GL, 1995 }, >>> + { "GL_EXT_texture3D", o(dummy_true), >>> GL, 1996 }, >>> { "GL_EXT_texture_array", o(EXT_texture_array), >>> GL, 2006 }, >>> { "GL_EXT_texture_compression_dxt1", >>> o(EXT_texture_compression_s3tc), GL | ES1 | ES2, 2004 }, >>> { "GL_EXT_texture_compression_latc", >>> o(EXT_texture_compression_latc), GL, 2006 }, >>> { "GL_EXT_texture_compression_rgtc", >>> o(ARB_texture_compression_rgtc), GL, 2004 }, >>> { "GL_EXT_texture_compression_s3tc", >>> o(EXT_texture_compression_s3tc), GL, 2000 }, >>> { "GL_EXT_texture_cube_map", >>> o(ARB_texture_cube_map), GL, 2001 }, >>> - { "GL_EXT_texture_edge_clamp", >>> o(SGIS_texture_edge_clamp), GL, 1997 }, >>> + { "GL_EXT_texture_edge_clamp", o(dummy_true), >>> GL, 1997 }, >>> { "GL_EXT_texture_env_add", o(EXT_texture_env_add), >>> GL, 1999 }, >>> { "GL_EXT_texture_env_combine", >>> o(EXT_texture_env_combine), GL, 2006 }, >>> { "GL_EXT_texture_env_dot3", >>> o(EXT_texture_env_dot3), GL, 2000 }, >>> @@ -200,8 +200,8 @@ static const struct extension extension_table[] = { >>> { "GL_EXT_texture_integer", o(EXT_texture_integer), >>> GL, 2006 }, >>> { "GL_EXT_texture_lod_bias", >>> o(EXT_texture_lod_bias), GL | ES1, 1999 }, >>> { "GL_EXT_texture_mirror_clamp", >>> o(EXT_texture_mirror_clamp), GL, 2004 }, >>> - { "GL_EXT_texture_object", o(EXT_texture_object), >>> GL, 1995 }, >>> - { "GL_EXT_texture", o(EXT_texture), >>> GL, 1996 }, >>> + { "GL_EXT_texture_object", o(dummy_true), >>> GL, 1995 }, >>> + { "GL_EXT_texture", o(dummy_true), >>> GL, 1996 }, >>> { "GL_EXT_texture_rectangle", >>> o(NV_texture_rectangle), GL, 2004 }, >>> { "GL_EXT_texture_shared_exponent", >>> o(EXT_texture_shared_exponent), GL, 2004 }, >>> { "GL_EXT_texture_snorm", o(EXT_texture_snorm), >>> GL, 2009 }, >>> @@ -235,7 +235,7 @@ static const struct extension extension_table[] = { >>> { "GL_OES_fbo_render_mipmap", >>> o(EXT_framebuffer_object), ES1 | ES2, 2005 }, >>> { "GL_OES_fixed_point", o(dummy_true), >>> ES1, 2002 }, >>> { "GL_OES_framebuffer_object", >>> o(EXT_framebuffer_object), ES1, 2005 }, >>> - { "GL_OES_mapbuffer", >>> o(ARB_vertex_buffer_object), ES1 | ES2, 2005 }, >>> + { "GL_OES_mapbuffer", o(dummy_true), >>> ES1 | ES2, 2005 }, >>> { "GL_OES_matrix_get", o(dummy_true), >>> ES1, 2004 }, >>> { "GL_OES_packed_depth_stencil", >>> o(EXT_packed_depth_stencil), ES1 | ES2, 2007 }, >>> { "GL_OES_point_size_array", o(dummy_true), >>> ES1, 2004 }, >>> @@ -249,7 +249,7 @@ static const struct extension extension_table[] = { >>> { "GL_OES_stencil4", o(dummy_false), >>> DISABLE, 2005 }, >>> { "GL_OES_stencil8", >>> o(EXT_framebuffer_object), ES1 | ES2, 2005 }, >>> { "GL_OES_stencil_wrap", o(EXT_stencil_wrap), >>> ES1, 2002 }, >>> - { "GL_OES_texture_3D", o(EXT_texture3D), >>> ES2, 2005 }, >>> + { "GL_OES_texture_3D", o(dummy_true), >>> ES2, 2005 }, >>> { "GL_OES_texture_cube_map", >>> o(ARB_texture_cube_map), ES1, 2007 }, >>> { "GL_OES_texture_env_crossbar", >>> o(ARB_texture_env_crossbar), ES1, 2005 }, >>> { "GL_OES_texture_mirrored_repeat", >>> o(ARB_texture_mirrored_repeat), ES1, 2005 }, >>> @@ -263,10 +263,10 @@ static const struct extension extension_table[] = { >>> { "GL_AMD_shader_stencil_export", >>> o(ARB_shader_stencil_export), GL, 2009 }, >>> { "GL_APPLE_client_storage", >>> o(APPLE_client_storage), GL, 2002 }, >>> { "GL_APPLE_object_purgeable", >>> o(APPLE_object_purgeable), GL, 2006 }, >>> - { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), >>> GL, 2002 }, >>> + { "GL_APPLE_packed_pixels", o(dummy_true), >>> GL, 2002 }, >>> { "GL_APPLE_vertex_array_object", >>> o(APPLE_vertex_array_object), GL, 2002 }, >>> { "GL_ATI_blend_equation_separate", >>> o(EXT_blend_equation_separate), GL, 2003 }, >>> - { "GL_ATI_draw_buffers", o(ARB_draw_buffers), >>> GL, 2002 }, >>> + { "GL_ATI_draw_buffers", o(dummy_true), >>> GL, 2002 }, >>> { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), >>> GL, 2001 }, >>> { "GL_ATI_fragment_shader", o(ATI_fragment_shader), >>> GL, 2001 }, >>> { "GL_ATI_separate_stencil", >>> o(ATI_separate_stencil), GL, 2006 }, >>> @@ -274,37 +274,37 @@ static const struct extension extension_table[] = { >>> { "GL_ATI_texture_env_combine3", >>> o(ATI_texture_env_combine3), GL, 2002 }, >>> { "GL_ATI_texture_float", o(ARB_texture_float), >>> GL, 2002 }, >>> { "GL_ATI_texture_mirror_once", >>> o(ATI_texture_mirror_once), GL, 2006 }, >>> - { "GL_IBM_multimode_draw_arrays", >>> o(IBM_multimode_draw_arrays), GL, 1998 }, >>> - { "GL_IBM_rasterpos_clip", o(IBM_rasterpos_clip), >>> GL, 1996 }, >>> + { "GL_IBM_multimode_draw_arrays", o(dummy_true), >>> GL, 1998 }, >>> + { "GL_IBM_rasterpos_clip", o(dummy_true), >>> GL, 1996 }, >>> { "GL_IBM_texture_mirrored_repeat", >>> o(ARB_texture_mirrored_repeat), GL, 1998 }, >>> { "GL_INGR_blend_func_separate", >>> o(EXT_blend_func_separate), GL, 1999 }, >>> { "GL_MESA_pack_invert", o(MESA_pack_invert), >>> GL, 2002 }, >>> { "GL_MESA_resize_buffers", o(MESA_resize_buffers), >>> GL, 1999 }, >>> { "GL_MESA_texture_array", o(MESA_texture_array), >>> GL, 2007 }, >>> { "GL_MESA_texture_signed_rgba", o(EXT_texture_snorm), >>> GL, 2009 }, >>> - { "GL_MESA_window_pos", o(ARB_window_pos), >>> GL, 2000 }, >>> + { "GL_MESA_window_pos", o(dummy_true), >>> GL, 2000 }, >>> { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), >>> GL, 2002 }, >>> { "GL_NV_blend_square", o(NV_blend_square), >>> GL, 1999 }, >>> { "GL_NV_conditional_render", >>> o(NV_conditional_render), GL, 2008 }, >>> { "GL_NV_depth_clamp", o(ARB_depth_clamp), >>> GL, 2001 }, >>> { "GL_NV_fragment_program", o(NV_fragment_program), >>> GL, 2001 }, >>> { "GL_NV_fragment_program_option", >>> o(NV_fragment_program_option), GL, 2005 }, >>> - { "GL_NV_light_max_exponent", >>> o(NV_light_max_exponent), GL, 1999 }, >>> + { "GL_NV_light_max_exponent", o(dummy_true), >>> GL, 1999 }, >>> { "GL_NV_packed_depth_stencil", >>> o(EXT_packed_depth_stencil), GL, 2000 }, >>> { "GL_NV_point_sprite", o(NV_point_sprite), >>> GL, 2001 }, >>> { "GL_NV_primitive_restart", >>> o(NV_primitive_restart), GL, 2002 }, >>> - { "GL_NV_texgen_reflection", >>> o(NV_texgen_reflection), GL, 1999 }, >>> + { "GL_NV_texgen_reflection", o(dummy_true), >>> GL, 1999 }, >>> { "GL_NV_texture_barrier", o(NV_texture_barrier), >>> GL, 2009 }, >>> { "GL_NV_texture_env_combine4", >>> o(NV_texture_env_combine4), GL, 1999 }, >>> { "GL_NV_texture_rectangle", >>> o(NV_texture_rectangle), GL, 2000 }, >>> { "GL_NV_vertex_program1_1", >>> o(NV_vertex_program1_1), GL, 2001 }, >>> { "GL_NV_vertex_program", o(NV_vertex_program), >>> GL, 2000 }, >>> { "GL_S3_s3tc", o(S3_s3tc), >>> GL, 1999 }, >>> - { "GL_SGIS_generate_mipmap", >>> o(SGIS_generate_mipmap), GL, 1997 }, >>> + { "GL_SGIS_generate_mipmap", o(dummy_true), >>> GL, 1997 }, >>> { "GL_SGIS_texture_border_clamp", >>> o(ARB_texture_border_clamp), GL, 1997 }, >>> - { "GL_SGIS_texture_edge_clamp", >>> o(SGIS_texture_edge_clamp), GL, 1997 }, >>> - { "GL_SGIS_texture_lod", o(SGIS_texture_lod), >>> GL, 1997 }, >>> - { "GL_SUN_multi_draw_arrays", >>> o(EXT_multi_draw_arrays), GL, 1999 }, >>> + { "GL_SGIS_texture_edge_clamp", o(dummy_true), >>> GL, 1997 }, >>> + { "GL_SGIS_texture_lod", o(dummy_true), >>> GL, 1997 }, >>> + { "GL_SUN_multi_draw_arrays", o(dummy_true), >>> GL, 1999 }, >>> >>> { 0, 0, 0, 0 }, >>> }; >>> @@ -343,45 +343,15 @@ name_to_offset(const char* name) >>> * XXX: Should these defaults also apply to GLES? >>> */ >>> static const size_t default_extensions[] = { >>> - o(ARB_copy_buffer), >>> - o(ARB_draw_buffers), >>> - o(ARB_multisample), >>> - o(ARB_texture_compression), >>> - o(ARB_transpose_matrix), >>> - o(ARB_vertex_buffer_object), >>> o(ARB_vertex_program), >>> - o(ARB_window_pos), >>> >>> - o(EXT_abgr), >>> - o(EXT_bgra), >>> - o(EXT_compiled_vertex_array), >>> - o(EXT_copy_texture), >>> - o(EXT_draw_range_elements), >>> o(EXT_gpu_program_parameters), >>> - o(EXT_multi_draw_arrays), >>> - o(EXT_packed_pixels), >>> - o(EXT_polygon_offset), >>> - o(EXT_rescale_normal), >>> - o(EXT_separate_specular_color), >>> - o(EXT_subtexture), >>> - o(EXT_texture), >>> - o(EXT_texture3D), >>> - o(EXT_texture_object), >>> - o(EXT_vertex_array), >>> >>> o(OES_read_format), >>> o(OES_standard_derivatives), >>> >>> /* Vendor Extensions */ >>> - o(APPLE_packed_pixels), >>> - o(IBM_multimode_draw_arrays), >>> - o(IBM_rasterpos_clip), >>> - o(NV_light_max_exponent), >>> - o(NV_texgen_reflection), >>> o(NV_vertex_program), >>> - o(SGIS_generate_mipmap), >>> - o(SGIS_texture_edge_clamp), >>> - o(SGIS_texture_lod), >>> >>> 0, >>> }; >>> @@ -394,10 +364,8 @@ static const size_t default_extensions[] = { >>> void >>> _mesa_enable_sw_extensions(struct gl_context *ctx) >>> { >>> - /*ctx->Extensions.ARB_copy_buffer = GL_TRUE;*/ >>> ctx->Extensions.ARB_depth_clamp = GL_TRUE; >>> ctx->Extensions.ARB_depth_texture = GL_TRUE; >>> - /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/ >>> ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE; >>> ctx->Extensions.ARB_draw_instanced = GL_TRUE; >>> ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE; >>> @@ -451,9 +419,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) >>> #if FEATURE_ARB_vertex_shader >>> ctx->Extensions.ARB_vertex_shader = GL_TRUE; >>> #endif >>> -#if FEATURE_ARB_vertex_buffer_object >>> - /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/ >>> -#endif >>> #if FEATURE_ARB_sync >>> ctx->Extensions.ARB_sync = GL_TRUE; >>> #endif >>> @@ -487,7 +452,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) >>> #if FEATURE_ARB_framebuffer_object >>> ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE; >>> #endif >>> - /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/ >>> ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE; >>> ctx->Extensions.EXT_paletted_texture = GL_TRUE; >>> #if FEATURE_EXT_pixel_buffer_object >>> @@ -518,18 +482,15 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) >>> /*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/ >>> #endif >>> ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE; >>> - /*ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;*/ >>> ctx->Extensions.MESA_pack_invert = GL_TRUE; >>> ctx->Extensions.MESA_resize_buffers = GL_TRUE; >>> ctx->Extensions.MESA_texture_array = GL_TRUE; >>> ctx->Extensions.MESA_ycbcr_texture = GL_TRUE; >>> ctx->Extensions.NV_blend_square = GL_TRUE; >>> ctx->Extensions.NV_conditional_render = GL_TRUE; >>> - /*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/ >>> ctx->Extensions.NV_point_sprite = GL_TRUE; >>> ctx->Extensions.NV_texture_env_combine4 = GL_TRUE; >>> ctx->Extensions.NV_texture_rectangle = GL_TRUE; >>> - /*ctx->Extensions.NV_texgen_reflection = GL_TRUE;*/ >>> #if FEATURE_NV_vertex_program >>> /*ctx->Extensions.NV_vertex_program = GL_TRUE;*/ >>> ctx->Extensions.NV_vertex_program1_1 = GL_TRUE; >>> @@ -540,8 +501,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) >>> #if FEATURE_NV_fragment_program && FEATURE_ARB_fragment_program >>> ctx->Extensions.NV_fragment_program_option = GL_TRUE; >>> #endif >>> - /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/ >>> - ctx->Extensions.SGIS_texture_edge_clamp = GL_TRUE; >>> #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program >>> /*ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;*/ >>> #endif >>> @@ -578,15 +537,12 @@ _mesa_enable_imaging_extensions(struct gl_context >>> *ctx) >>> void >>> _mesa_enable_1_3_extensions(struct gl_context *ctx) >>> { >>> - /*ctx->Extensions.ARB_multisample = GL_TRUE;*/ >>> ctx->Extensions.ARB_multitexture = GL_TRUE; >>> ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; >>> - /*ctx->Extensions.ARB_texture_compression = GL_TRUE;*/ >>> ctx->Extensions.ARB_texture_cube_map = GL_TRUE; >>> ctx->Extensions.ARB_texture_env_combine = GL_TRUE; >>> ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE; >>> ctx->Extensions.EXT_texture_env_add = GL_TRUE; >>> - /*ctx->Extensions.ARB_transpose_matrix = GL_TRUE;*/ >>> } >>> >>> >>> @@ -602,18 +558,15 @@ _mesa_enable_1_4_extensions(struct gl_context *ctx) >>> ctx->Extensions.ARB_shadow = GL_TRUE; >>> ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE; >>> ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE; >>> - ctx->Extensions.ARB_window_pos = GL_TRUE; >>> ctx->Extensions.EXT_blend_color = GL_TRUE; >>> ctx->Extensions.EXT_blend_func_separate = GL_TRUE; >>> ctx->Extensions.EXT_blend_minmax = GL_TRUE; >>> ctx->Extensions.EXT_blend_subtract = GL_TRUE; >>> ctx->Extensions.EXT_fog_coord = GL_TRUE; >>> - /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/ >>> ctx->Extensions.EXT_point_parameters = GL_TRUE; >>> ctx->Extensions.EXT_secondary_color = GL_TRUE; >>> ctx->Extensions.EXT_stencil_wrap = GL_TRUE; >>> ctx->Extensions.EXT_texture_lod_bias = GL_TRUE; >>> - /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/ >>> } >>> >>> >>> @@ -625,7 +578,6 @@ void >>> _mesa_enable_1_5_extensions(struct gl_context *ctx) >>> { >>> ctx->Extensions.ARB_occlusion_query = GL_TRUE; >>> - /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/ >>> ctx->Extensions.EXT_shadow_funcs = GL_TRUE; >>> } >>> >>> @@ -637,7 +589,6 @@ _mesa_enable_1_5_extensions(struct gl_context *ctx) >>> void >>> _mesa_enable_2_0_extensions(struct gl_context *ctx) >>> { >>> - /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/ >>> #if FEATURE_ARB_fragment_shader >>> ctx->Extensions.ARB_fragment_shader = GL_TRUE; >>> #endif >>> diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c >>> index d32c68a..2d7b02a 100644 >>> --- a/src/mesa/main/get.c >>> +++ b/src/mesa/main/get.c >>> @@ -293,14 +293,11 @@ EXTRA_EXT(EXT_secondary_color); >>> EXTRA_EXT(EXT_fog_coord); >>> EXTRA_EXT(EXT_texture_lod_bias); >>> EXTRA_EXT(EXT_texture_filter_anisotropic); >>> -EXTRA_EXT(IBM_rasterpos_clip); >>> EXTRA_EXT(NV_point_sprite); >>> -EXTRA_EXT(SGIS_generate_mipmap); >>> EXTRA_EXT(NV_vertex_program); >>> EXTRA_EXT(NV_fragment_program); >>> EXTRA_EXT(NV_texture_rectangle); >>> EXTRA_EXT(EXT_stencil_two_side); >>> -EXTRA_EXT(NV_light_max_exponent); >>> EXTRA_EXT(EXT_depth_bounds_test); >>> EXTRA_EXT(ARB_depth_clamp); >>> EXTRA_EXT(ATI_fragment_shader); >>> @@ -313,7 +310,6 @@ EXTRA_EXT2(ARB_framebuffer_object, >>> EXT_framebuffer_multisample); >>> EXTRA_EXT(EXT_framebuffer_object); >>> EXTRA_EXT(APPLE_vertex_array_object); >>> EXTRA_EXT(ARB_seamless_cube_map); >>> -EXTRA_EXT(EXT_compiled_vertex_array); >>> EXTRA_EXT(ARB_sync); >>> EXTRA_EXT(ARB_vertex_shader); >>> EXTRA_EXT(EXT_transform_feedback); >>> @@ -324,9 +320,7 @@ EXTRA_EXT2(NV_point_sprite, ARB_point_sprite); >>> EXTRA_EXT2(ARB_fragment_program, NV_fragment_program); >>> EXTRA_EXT2(ARB_vertex_program, NV_vertex_program); >>> EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program); >>> -EXTRA_EXT(ARB_vertex_buffer_object); >>> EXTRA_EXT(ARB_geometry_shader4); >>> -EXTRA_EXT(ARB_copy_buffer); >>> EXTRA_EXT(EXT_framebuffer_sRGB); >>> EXTRA_EXT(ARB_texture_buffer_object); >>> >>> @@ -473,20 +467,18 @@ static const struct value_desc values[] = { >>> { GL_SAMPLES_ARB, BUFFER_INT(Visual.samples), NO_EXTRA }, >>> >>> /* GL_SGIS_generate_mipmap */ >>> - { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap), >>> - extra_SGIS_generate_mipmap }, >>> + { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap), >>> NO_EXTRA }, >>> >>> /* GL_ARB_vertex_buffer_object */ >>> { GL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, >>> >>> /* GL_ARB_vertex_buffer_object */ >>> /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported */ >>> - { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, >>> - extra_ARB_vertex_buffer_object }, >>> + { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, >>> NO_EXTRA }, >>> >>> /* GL_ARB_copy_buffer */ >>> - { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer }, >>> - { GL_COPY_WRITE_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer >>> }, >>> + { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, >>> + { GL_COPY_WRITE_BUFFER, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, >>> >>> /* GL_OES_read_format */ >>> { GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, LOC_CUSTOM, TYPE_INT, 0, >>> @@ -910,10 +902,8 @@ static const struct value_desc values[] = { >>> { GL_TEXTURE_COMPRESSION_HINT_ARB, >>> CONTEXT_INT(Hint.TextureCompression), NO_EXTRA }, >>> >>> /* GL_EXT_compiled_vertex_array */ >>> - { GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, CONTEXT_INT(Array.LockFirst), >>> - extra_EXT_compiled_vertex_array }, >>> - { GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, CONTEXT_INT(Array.LockCount), >>> - extra_EXT_compiled_vertex_array }, >>> + { GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, CONTEXT_INT(Array.LockFirst), >>> NO_EXTRA }, >>> + { GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, CONTEXT_INT(Array.LockCount), >>> NO_EXTRA }, >>> >>> /* GL_ARB_transpose_matrix */ >>> { GL_TRANSPOSE_MODELVIEW_MATRIX_ARB, >>> @@ -952,8 +942,7 @@ static const struct value_desc values[] = { >>> >>> /* GL_IBM_rasterpos_clip */ >>> { GL_RASTER_POSITION_UNCLIPPED_IBM, >>> - CONTEXT_BOOL(Transform.RasterPositionUnclipped), >>> - extra_IBM_rasterpos_clip }, >>> + CONTEXT_BOOL(Transform.RasterPositionUnclipped), NO_EXTRA }, >>> >>> /* GL_NV_point_sprite */ >>> { GL_POINT_SPRITE_R_MODE_NV, >>> @@ -1052,10 +1041,8 @@ static const struct value_desc values[] = { >>> { GL_ACTIVE_STENCIL_FACE_EXT, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, >>> NO_EXTRA }, >>> >>> /* GL_NV_light_max_exponent */ >>> - { GL_MAX_SHININESS_NV, CONTEXT_FLOAT(Const.MaxShininess), >>> - extra_NV_light_max_exponent }, >>> - { GL_MAX_SPOT_EXPONENT_NV, CONTEXT_FLOAT(Const.MaxSpotExponent), >>> - extra_NV_light_max_exponent }, >>> + { GL_MAX_SHININESS_NV, CONTEXT_FLOAT(Const.MaxShininess), NO_EXTRA }, >>> + { GL_MAX_SPOT_EXPONENT_NV, CONTEXT_FLOAT(Const.MaxSpotExponent), >>> NO_EXTRA }, >>> >>> /* GL_NV_primitive_restart */ >>> { GL_PRIMITIVE_RESTART_NV, CONTEXT_BOOL(Array.PrimitiveRestart), >>> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h >>> index f2eb889..a6008d5 100644 >>> --- a/src/mesa/main/mtypes.h >>> +++ b/src/mesa/main/mtypes.h >>> @@ -2771,11 +2771,9 @@ struct gl_extensions >>> GLboolean ARB_ES2_compatibility; >>> GLboolean ARB_blend_func_extended; >>> GLboolean ARB_color_buffer_float; >>> - GLboolean ARB_copy_buffer; >>> GLboolean ARB_depth_buffer_float; >>> GLboolean ARB_depth_clamp; >>> GLboolean ARB_depth_texture; >>> - GLboolean ARB_draw_buffers; >>> GLboolean ARB_draw_buffers_blend; >>> GLboolean ARB_draw_elements_base_vertex; >>> GLboolean ARB_draw_instanced; >>> @@ -2790,7 +2788,6 @@ struct gl_extensions >>> GLboolean ARB_half_float_vertex; >>> GLboolean ARB_instanced_arrays; >>> GLboolean ARB_map_buffer_range; >>> - GLboolean ARB_multisample; >>> GLboolean ARB_multitexture; >>> GLboolean ARB_occlusion_query; >>> GLboolean ARB_occlusion_query2; >>> @@ -2806,7 +2803,6 @@ struct gl_extensions >>> GLboolean ARB_sync; >>> GLboolean ARB_texture_border_clamp; >>> GLboolean ARB_texture_buffer_object; >>> - GLboolean ARB_texture_compression; >>> GLboolean ARB_texture_compression_rgtc; >>> GLboolean ARB_texture_cube_map; >>> GLboolean ARB_texture_env_combine; >>> @@ -2820,16 +2816,11 @@ struct gl_extensions >>> GLboolean ARB_texture_rgb10_a2ui; >>> GLboolean ARB_timer_query; >>> GLboolean ARB_transform_feedback2; >>> - GLboolean ARB_transpose_matrix; >>> GLboolean ARB_uniform_buffer_object; >>> GLboolean ARB_vertex_array_object; >>> - GLboolean ARB_vertex_buffer_object; >>> GLboolean ARB_vertex_program; >>> GLboolean ARB_vertex_shader; >>> GLboolean ARB_vertex_type_2_10_10_10_rev; >>> - GLboolean ARB_window_pos; >>> - GLboolean EXT_abgr; >>> - GLboolean EXT_bgra; >>> GLboolean EXT_blend_color; >>> GLboolean EXT_blend_equation_separate; >>> GLboolean EXT_blend_func_separate; >>> @@ -2837,11 +2828,8 @@ struct gl_extensions >>> GLboolean EXT_blend_minmax; >>> GLboolean EXT_blend_subtract; >>> GLboolean EXT_clip_volume_hint; >>> - GLboolean EXT_compiled_vertex_array; >>> - GLboolean EXT_copy_texture; >>> GLboolean EXT_depth_bounds_test; >>> GLboolean EXT_draw_buffers2; >>> - GLboolean EXT_draw_range_elements; >>> GLboolean EXT_fog_coord; >>> GLboolean EXT_framebuffer_blit; >>> GLboolean EXT_framebuffer_multisample; >>> @@ -2849,27 +2837,18 @@ struct gl_extensions >>> GLboolean EXT_framebuffer_sRGB; >>> GLboolean EXT_gpu_program_parameters; >>> GLboolean EXT_gpu_shader4; >>> - GLboolean EXT_multi_draw_arrays; >>> GLboolean EXT_paletted_texture; >>> GLboolean EXT_packed_depth_stencil; >>> GLboolean EXT_packed_float; >>> - GLboolean EXT_packed_pixels; >>> GLboolean EXT_pixel_buffer_object; >>> GLboolean EXT_point_parameters; >>> - GLboolean EXT_polygon_offset; >>> GLboolean EXT_provoking_vertex; >>> - GLboolean EXT_rescale_normal; >>> GLboolean EXT_shadow_funcs; >>> GLboolean EXT_secondary_color; >>> GLboolean EXT_separate_shader_objects; >>> - GLboolean EXT_separate_specular_color; >>> GLboolean EXT_shared_texture_palette; >>> GLboolean EXT_stencil_wrap; >>> GLboolean EXT_stencil_two_side; >>> - GLboolean EXT_subtexture; >>> - GLboolean EXT_texture; >>> - GLboolean EXT_texture_object; >>> - GLboolean EXT_texture3D; >>> GLboolean EXT_texture_array; >>> GLboolean EXT_texture_compression_latc; >>> GLboolean EXT_texture_compression_s3tc; >>> @@ -2895,7 +2874,6 @@ struct gl_extensions >>> GLboolean AMD_conservative_depth; >>> GLboolean AMD_seamless_cubemap_per_texture; >>> GLboolean APPLE_client_storage; >>> - GLboolean APPLE_packed_pixels; >>> GLboolean APPLE_vertex_array_object; >>> GLboolean APPLE_object_purgeable; >>> GLboolean ATI_envmap_bumpmap; >>> @@ -2904,8 +2882,6 @@ struct gl_extensions >>> GLboolean ATI_texture_env_combine3; >>> GLboolean ATI_fragment_shader; >>> GLboolean ATI_separate_stencil; >>> - GLboolean IBM_rasterpos_clip; >>> - GLboolean IBM_multimode_draw_arrays; >>> GLboolean MESA_pack_invert; >>> GLboolean MESA_resize_buffers; >>> GLboolean MESA_ycbcr_texture; >>> @@ -2914,19 +2890,14 @@ struct gl_extensions >>> GLboolean NV_conditional_render; >>> GLboolean NV_fragment_program; >>> GLboolean NV_fragment_program_option; >>> - GLboolean NV_light_max_exponent; >>> GLboolean NV_point_sprite; >>> GLboolean NV_primitive_restart; >>> GLboolean NV_texture_barrier; >>> - GLboolean NV_texgen_reflection; >>> GLboolean NV_texture_env_combine4; >>> GLboolean NV_texture_rectangle; >>> GLboolean NV_vertex_program; >>> GLboolean NV_vertex_program1_1; >>> GLboolean OES_read_format; >>> - GLboolean SGIS_generate_mipmap; >>> - GLboolean SGIS_texture_edge_clamp; >>> - GLboolean SGIS_texture_lod; >>> GLboolean TDFX_texture_compression_FXT1; >>> GLboolean S3_s3tc; >>> GLboolean OES_EGL_image; >>> diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c >>> index 80fa0c2..7fd5075 100644 >>> --- a/src/mesa/main/version.c >>> +++ b/src/mesa/main/version.c >>> @@ -39,10 +39,8 @@ compute_version(struct gl_context *ctx) >>> GLuint major, minor; >>> static const int max = 100; >>> >>> - const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample && >>> - ctx->Extensions.ARB_multitexture && >>> + const GLboolean ver_1_3 = (ctx->Extensions.ARB_multitexture && >>> ctx->Extensions.ARB_texture_border_clamp && >>> - ctx->Extensions.ARB_texture_compression && >>> ctx->Extensions.ARB_texture_cube_map && >>> ctx->Extensions.EXT_texture_env_add && >>> ctx->Extensions.ARB_texture_env_combine && >>> @@ -52,24 +50,19 @@ compute_version(struct gl_context *ctx) >>> ctx->Extensions.ARB_shadow && >>> ctx->Extensions.ARB_texture_env_crossbar && >>> ctx->Extensions.ARB_texture_mirrored_repeat >>> && >>> - ctx->Extensions.ARB_window_pos && >>> ctx->Extensions.EXT_blend_color && >>> ctx->Extensions.EXT_blend_func_separate && >>> ctx->Extensions.EXT_blend_minmax && >>> ctx->Extensions.EXT_blend_subtract && >>> ctx->Extensions.EXT_fog_coord && >>> - ctx->Extensions.EXT_multi_draw_arrays && >>> ctx->Extensions.EXT_point_parameters && >>> ctx->Extensions.EXT_secondary_color && >>> ctx->Extensions.EXT_stencil_wrap && >>> - ctx->Extensions.EXT_texture_lod_bias && >>> - ctx->Extensions.SGIS_generate_mipmap); >>> + ctx->Extensions.EXT_texture_lod_bias); >>> const GLboolean ver_1_5 = (ver_1_4 && >>> ctx->Extensions.ARB_occlusion_query && >>> - ctx->Extensions.ARB_vertex_buffer_object && >>> ctx->Extensions.EXT_shadow_funcs); >>> const GLboolean ver_2_0 = (ver_1_5 && >>> - ctx->Extensions.ARB_draw_buffers && >>> ctx->Extensions.ARB_point_sprite && >>> ctx->Extensions.ARB_shader_objects && >>> ctx->Extensions.ARB_vertex_shader && >>> @@ -111,7 +104,6 @@ compute_version(struct gl_context *ctx) >>> ctx->Extensions.EXT_transform_feedback && >>> ctx->Extensions.NV_conditional_render); >>> const GLboolean ver_3_1 = (ver_3_0 && >>> - ctx->Extensions.ARB_copy_buffer && >>> ctx->Extensions.ARB_draw_instanced && >>> ctx->Extensions.ARB_texture_buffer_object && >>> ctx->Extensions.ARB_uniform_buffer_object && >>> @@ -201,17 +193,13 @@ compute_version_es1(struct gl_context *ctx) >>> static const int max = 100; >>> >>> /* OpenGL ES 1.0 is derived from OpenGL 1.3 */ >>> - const GLboolean ver_1_0 = (ctx->Extensions.ARB_multisample && >>> - ctx->Extensions.ARB_multitexture && >>> - ctx->Extensions.ARB_texture_compression && >>> + const GLboolean ver_1_0 = (ctx->Extensions.ARB_multitexture && >>> ctx->Extensions.EXT_texture_env_add && >>> ctx->Extensions.ARB_texture_env_combine && >>> ctx->Extensions.ARB_texture_env_dot3); >>> /* OpenGL ES 1.1 is derived from OpenGL 1.5 */ >>> const GLboolean ver_1_1 = (ver_1_0 && >>> - ctx->Extensions.EXT_point_parameters && >>> - ctx->Extensions.SGIS_generate_mipmap && >>> - ctx->Extensions.ARB_vertex_buffer_object); >>> + ctx->Extensions.EXT_point_parameters); >>> >>> if (ver_1_1) { >>> ctx->VersionMajor = 1; >>> @@ -237,9 +225,7 @@ compute_version_es2(struct gl_context *ctx) >>> static const int max = 100; >>> >>> /* OpenGL ES 2.0 is derived from OpenGL 2.0 */ >>> - const GLboolean ver_2_0 = (ctx->Extensions.ARB_multisample && >>> - ctx->Extensions.ARB_multitexture && >>> - ctx->Extensions.ARB_texture_compression && >>> + const GLboolean ver_2_0 = (ctx->Extensions.ARB_multitexture && >>> ctx->Extensions.ARB_texture_cube_map && >>> ctx->Extensions.ARB_texture_mirrored_repeat >>> && >>> ctx->Extensions.EXT_blend_color && >>> @@ -247,7 +233,6 @@ compute_version_es2(struct gl_context *ctx) >>> ctx->Extensions.EXT_blend_minmax && >>> ctx->Extensions.EXT_blend_subtract && >>> ctx->Extensions.EXT_stencil_wrap && >>> - ctx->Extensions.ARB_vertex_buffer_object && >>> ctx->Extensions.ARB_shader_objects && >>> ctx->Extensions.ARB_vertex_shader && >>> ctx->Extensions.ARB_fragment_shader && >>> diff --git a/src/mesa/state_tracker/st_extensions.c >>> b/src/mesa/state_tracker/st_extensions.c >>> index 25e49b7..5f85a36 100644 >>> --- a/src/mesa/state_tracker/st_extensions.c >>> +++ b/src/mesa/state_tracker/st_extensions.c >>> @@ -233,23 +233,18 @@ void st_init_extensions(struct st_context *st) >>> /* >>> * Extensions that are supported by all Gallium drivers: >>> */ >>> - ctx->Extensions.ARB_copy_buffer = GL_TRUE; >>> ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE; >>> ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE; >>> ctx->Extensions.ARB_fragment_program = GL_TRUE; >>> ctx->Extensions.ARB_half_float_pixel = GL_TRUE; >>> ctx->Extensions.ARB_map_buffer_range = GL_TRUE; >>> - ctx->Extensions.ARB_multisample = GL_TRUE; >>> ctx->Extensions.ARB_sampler_objects = GL_TRUE; >>> ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */ >>> - ctx->Extensions.ARB_texture_compression = GL_TRUE; >>> ctx->Extensions.ARB_texture_cube_map = GL_TRUE; >>> ctx->Extensions.ARB_texture_env_combine = GL_TRUE; >>> ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE; >>> ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE; >>> ctx->Extensions.ARB_vertex_array_object = GL_TRUE; >>> - ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE; >>> - ctx->Extensions.ARB_window_pos = GL_TRUE; >>> >>> ctx->Extensions.EXT_blend_color = GL_TRUE; >>> ctx->Extensions.EXT_blend_func_separate = GL_TRUE; >>> @@ -260,7 +255,6 @@ void st_init_extensions(struct st_context *st) >>> ctx->Extensions.EXT_framebuffer_object = GL_TRUE; >>> ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE; >>> ctx->Extensions.EXT_fog_coord = GL_TRUE; >>> - ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE; >>> ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE; >>> ctx->Extensions.EXT_point_parameters = GL_TRUE; >>> ctx->Extensions.EXT_provoking_vertex = GL_TRUE; >>> @@ -281,7 +275,6 @@ void st_init_extensions(struct st_context *st) >>> ctx->Extensions.MESA_pack_invert = GL_TRUE; >>> >>> ctx->Extensions.NV_blend_square = GL_TRUE; >>> - ctx->Extensions.NV_texgen_reflection = GL_TRUE; >>> ctx->Extensions.NV_texture_env_combine4 = GL_TRUE; >>> ctx->Extensions.NV_texture_rectangle = GL_TRUE; >>> #if 0 >>> @@ -296,15 +289,9 @@ void st_init_extensions(struct st_context *st) >>> ctx->Extensions.OES_draw_texture = GL_TRUE; >>> #endif >>> >>> - ctx->Extensions.SGIS_generate_mipmap = GL_TRUE; >>> - >>> /* >>> * Extensions that depend on the driver/hardware: >>> */ >>> - if (screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS) > 0) { >>> - ctx->Extensions.ARB_draw_buffers = GL_TRUE; >>> - } >>> - >>> if (screen->get_param(screen, PIPE_CAP_TEXTURE_SWIZZLE) > 0) { >>> ctx->Extensions.EXT_texture_swizzle = GL_TRUE; >>> }
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