From: Ian Romanick <ian.d.roman...@intel.com> The following extensions are always enabled, and drivers do not have to option to disable them:
GL_ARB_copy_buffer GL_ARB_draw_buffers / GL_ATI_draw_buffers GL_ARB_multisample GL_ARB_texture_compression GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_multi_draw_arrays / GL_SUN_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_subtexture GL_EXT_texture_edge_clamp / GL_SGIS_texture_edge_clamp GL_EXT_texture_object GL_EXT_texture3D / GL_OES_texture3D GL_EXT_texture GL_APPLE_packed_pixels GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_NV_light_max_exponent GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_lod --- src/glsl/glsl_parser_extras.cpp | 2 +- src/glsl/standalone_scaffolding.cpp | 2 - src/mesa/main/enable.c | 2 - src/mesa/main/extensions.c | 119 +++++++++---------------------- src/mesa/main/get.c | 31 +++------ src/mesa/main/mtypes.h | 29 -------- src/mesa/main/version.c | 25 ++----- src/mesa/state_tracker/st_extensions.c | 13 ---- 8 files changed, 50 insertions(+), 173 deletions(-) diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 8f740e6..0cc3959 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -264,7 +264,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(ARB_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export), EXT(AMD_conservative_depth, true, false, true, true, false, AMD_conservative_depth), EXT(AMD_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export), - EXT(OES_texture_3D, true, false, true, false, true, EXT_texture3D), + EXT(OES_texture_3D, true, false, true, false, true, dummy_true), }; #undef EXT diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp index bbd7bb9..3894a6e 100644 --- a/src/glsl/standalone_scaffolding.cpp +++ b/src/glsl/standalone_scaffolding.cpp @@ -66,12 +66,10 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api) ctx->Extensions.dummy_false = false; ctx->Extensions.dummy_true = true; ctx->Extensions.ARB_ES2_compatibility = true; - ctx->Extensions.ARB_draw_buffers = true; ctx->Extensions.ARB_draw_instanced = true; ctx->Extensions.ARB_fragment_coord_conventions = true; ctx->Extensions.EXT_texture_array = true; ctx->Extensions.NV_texture_rectangle = true; - ctx->Extensions.EXT_texture3D = true; ctx->Const.GLSLVersion = 120; diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 3ba4df6..9615203 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -705,7 +705,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) /* GL_IBM_rasterpos_clip */ case GL_RASTER_POSITION_UNCLIPPED_IBM: - CHECK_EXTENSION(IBM_rasterpos_clip, cap); if (ctx->Transform.RasterPositionUnclipped == state) return; FLUSH_VERTICES(ctx, _NEW_TRANSFORM); @@ -1257,7 +1256,6 @@ _mesa_IsEnabled( GLenum cap ) /* GL_IBM_rasterpos_clip */ case GL_RASTER_POSITION_UNCLIPPED_IBM: - CHECK_EXTENSION(IBM_rasterpos_clip); return ctx->Transform.RasterPositionUnclipped; /* GL_NV_point_sprite */ diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 4ebc954..a677bfa 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -78,12 +78,12 @@ static const struct extension extension_table[] = { { "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL, 2009 }, { "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 }, { "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 }, - { "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL, 2008 }, + { "GL_ARB_copy_buffer", o(dummy_true), GL, 2008 }, { "GL_ARB_conservative_depth", o(AMD_conservative_depth), GL, 2011 }, { "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 }, { "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL, 2003 }, { "GL_ARB_depth_texture", o(ARB_depth_texture), GL, 2001 }, - { "GL_ARB_draw_buffers", o(ARB_draw_buffers), GL, 2002 }, + { "GL_ARB_draw_buffers", o(dummy_true), GL, 2002 }, { "GL_ARB_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 }, { "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL, 2009 }, { "GL_ARB_draw_instanced", o(ARB_draw_instanced), GL, 2008 }, @@ -98,7 +98,7 @@ static const struct extension extension_table[] = { { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 }, { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 }, { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 }, - { "GL_ARB_multisample", o(ARB_multisample), GL, 1994 }, + { "GL_ARB_multisample", o(dummy_true), GL, 1994 }, { "GL_ARB_multitexture", o(ARB_multitexture), GL, 1998 }, { "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL, 2003 }, { "GL_ARB_occlusion_query", o(ARB_occlusion_query), GL, 2001 }, @@ -118,7 +118,7 @@ static const struct extension extension_table[] = { { "GL_ARB_sync", o(ARB_sync), GL, 2003 }, { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GL, 2000 }, { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GL, 2008 }, - { "GL_ARB_texture_compression", o(ARB_texture_compression), GL, 2000 }, + { "GL_ARB_texture_compression", o(dummy_true), GL, 2000 }, { "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 }, { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GL, 1999 }, { "GL_ARB_texture_env_add", o(EXT_texture_env_add), GL, 1999 }, @@ -134,18 +134,18 @@ static const struct extension extension_table[] = { { "GL_ARB_texture_rg", o(ARB_texture_rg), GL, 2008 }, { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 }, { "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL, 2010 }, - { "GL_ARB_transpose_matrix", o(ARB_transpose_matrix), GL, 1999 }, + { "GL_ARB_transpose_matrix", o(dummy_true), GL, 1999 }, { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL, 2002 }, { "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 }, { "GL_ARB_vertex_array_object", o(ARB_vertex_array_object), GL, 2006 }, - { "GL_ARB_vertex_buffer_object", o(ARB_vertex_buffer_object), GL, 2003 }, + { "GL_ARB_vertex_buffer_object", o(dummy_true), GL, 2003 }, { "GL_ARB_vertex_program", o(ARB_vertex_program), GL, 2002 }, { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL, 2002 }, { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL, 2009 }, - { "GL_ARB_window_pos", o(ARB_window_pos), GL, 2001 }, + { "GL_ARB_window_pos", o(dummy_true), GL, 2001 }, /* EXT extensions */ - { "GL_EXT_abgr", o(EXT_abgr), GL, 1995 }, - { "GL_EXT_bgra", o(EXT_bgra), GL, 1995 }, + { "GL_EXT_abgr", o(dummy_true), GL, 1995 }, + { "GL_EXT_bgra", o(dummy_true), GL, 1995 }, { "GL_EXT_blend_color", o(EXT_blend_color), GL, 1995 }, { "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 }, { "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 }, @@ -153,12 +153,12 @@ static const struct extension extension_table[] = { { "GL_EXT_blend_minmax", o(EXT_blend_minmax), GL | ES1 | ES2, 1995 }, { "GL_EXT_blend_subtract", o(EXT_blend_subtract), GL, 1995 }, { "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint), GL, 1996 }, - { "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array), GL, 1996 }, - { "GL_EXT_copy_texture", o(EXT_copy_texture), GL, 1995 }, + { "GL_EXT_compiled_vertex_array", o(dummy_true), GL, 1996 }, + { "GL_EXT_copy_texture", o(dummy_true), GL, 1995 }, { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 }, { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 }, { "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 }, - { "GL_EXT_draw_range_elements", o(EXT_draw_range_elements), GL, 1997 }, + { "GL_EXT_draw_range_elements", o(dummy_true), GL, 1997 }, { "GL_EXT_fog_coord", o(EXT_fog_coord), GL, 1999 }, { "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL, 2005 }, { "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL, 2005 }, @@ -166,32 +166,32 @@ static const struct extension extension_table[] = { { "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 }, { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GL, 2006 }, { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL, 2006 }, - { "GL_EXT_multi_draw_arrays", o(EXT_multi_draw_arrays), GL | ES1 | ES2, 1999 }, + { "GL_EXT_multi_draw_arrays", o(dummy_true), GL | ES1 | ES2, 1999 }, { "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2005 }, { "GL_EXT_packed_float", o(EXT_packed_float), GL, 2004 }, - { "GL_EXT_packed_pixels", o(EXT_packed_pixels), GL, 1997 }, + { "GL_EXT_packed_pixels", o(dummy_true), GL, 1997 }, { "GL_EXT_paletted_texture", o(EXT_paletted_texture), GL, 1995 }, { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 }, { "GL_EXT_point_parameters", o(EXT_point_parameters), GL, 1997 }, - { "GL_EXT_polygon_offset", o(EXT_polygon_offset), GL, 1995 }, + { "GL_EXT_polygon_offset", o(dummy_true), GL, 1995 }, { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 }, - { "GL_EXT_rescale_normal", o(EXT_rescale_normal), GL, 1997 }, + { "GL_EXT_rescale_normal", o(dummy_true), GL, 1997 }, { "GL_EXT_secondary_color", o(EXT_secondary_color), GL, 1999 }, { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GL, 2008 }, - { "GL_EXT_separate_specular_color", o(EXT_separate_specular_color), GL, 1997 }, + { "GL_EXT_separate_specular_color", o(dummy_true), GL, 1997 }, { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GL, 2002 }, { "GL_EXT_shared_texture_palette", o(EXT_shared_texture_palette), GL, 2000 }, { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GL, 2001 }, { "GL_EXT_stencil_wrap", o(EXT_stencil_wrap), GL, 2002 }, - { "GL_EXT_subtexture", o(EXT_subtexture), GL, 1995 }, - { "GL_EXT_texture3D", o(EXT_texture3D), GL, 1996 }, + { "GL_EXT_subtexture", o(dummy_true), GL, 1995 }, + { "GL_EXT_texture3D", o(dummy_true), GL, 1996 }, { "GL_EXT_texture_array", o(EXT_texture_array), GL, 2006 }, { "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2, 2004 }, { "GL_EXT_texture_compression_latc", o(EXT_texture_compression_latc), GL, 2006 }, { "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 }, { "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL, 2000 }, { "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), GL, 2001 }, - { "GL_EXT_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 }, + { "GL_EXT_texture_edge_clamp", o(dummy_true), GL, 1997 }, { "GL_EXT_texture_env_add", o(EXT_texture_env_add), GL, 1999 }, { "GL_EXT_texture_env_combine", o(EXT_texture_env_combine), GL, 2006 }, { "GL_EXT_texture_env_dot3", o(EXT_texture_env_dot3), GL, 2000 }, @@ -200,8 +200,8 @@ static const struct extension extension_table[] = { { "GL_EXT_texture_integer", o(EXT_texture_integer), GL, 2006 }, { "GL_EXT_texture_lod_bias", o(EXT_texture_lod_bias), GL | ES1, 1999 }, { "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL, 2004 }, - { "GL_EXT_texture_object", o(EXT_texture_object), GL, 1995 }, - { "GL_EXT_texture", o(EXT_texture), GL, 1996 }, + { "GL_EXT_texture_object", o(dummy_true), GL, 1995 }, + { "GL_EXT_texture", o(dummy_true), GL, 1996 }, { "GL_EXT_texture_rectangle", o(NV_texture_rectangle), GL, 2004 }, { "GL_EXT_texture_shared_exponent", o(EXT_texture_shared_exponent), GL, 2004 }, { "GL_EXT_texture_snorm", o(EXT_texture_snorm), GL, 2009 }, @@ -235,7 +235,7 @@ static const struct extension extension_table[] = { { "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2, 2005 }, { "GL_OES_fixed_point", o(dummy_true), ES1, 2002 }, { "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1, 2005 }, - { "GL_OES_mapbuffer", o(ARB_vertex_buffer_object), ES1 | ES2, 2005 }, + { "GL_OES_mapbuffer", o(dummy_true), ES1 | ES2, 2005 }, { "GL_OES_matrix_get", o(dummy_true), ES1, 2004 }, { "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2, 2007 }, { "GL_OES_point_size_array", o(dummy_true), ES1, 2004 }, @@ -249,7 +249,7 @@ static const struct extension extension_table[] = { { "GL_OES_stencil4", o(dummy_false), DISABLE, 2005 }, { "GL_OES_stencil8", o(EXT_framebuffer_object), ES1 | ES2, 2005 }, { "GL_OES_stencil_wrap", o(EXT_stencil_wrap), ES1, 2002 }, - { "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 }, + { "GL_OES_texture_3D", o(dummy_true), ES2, 2005 }, { "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 }, { "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 }, { "GL_OES_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), ES1, 2005 }, @@ -263,10 +263,10 @@ static const struct extension extension_table[] = { { "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 }, { "GL_APPLE_client_storage", o(APPLE_client_storage), GL, 2002 }, { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 }, - { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GL, 2002 }, + { "GL_APPLE_packed_pixels", o(dummy_true), GL, 2002 }, { "GL_APPLE_vertex_array_object", o(APPLE_vertex_array_object), GL, 2002 }, { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 }, - { "GL_ATI_draw_buffers", o(ARB_draw_buffers), GL, 2002 }, + { "GL_ATI_draw_buffers", o(dummy_true), GL, 2002 }, { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GL, 2001 }, { "GL_ATI_fragment_shader", o(ATI_fragment_shader), GL, 2001 }, { "GL_ATI_separate_stencil", o(ATI_separate_stencil), GL, 2006 }, @@ -274,37 +274,37 @@ static const struct extension extension_table[] = { { "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GL, 2002 }, { "GL_ATI_texture_float", o(ARB_texture_float), GL, 2002 }, { "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL, 2006 }, - { "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL, 1998 }, - { "GL_IBM_rasterpos_clip", o(IBM_rasterpos_clip), GL, 1996 }, + { "GL_IBM_multimode_draw_arrays", o(dummy_true), GL, 1998 }, + { "GL_IBM_rasterpos_clip", o(dummy_true), GL, 1996 }, { "GL_IBM_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL, 1998 }, { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 }, { "GL_MESA_pack_invert", o(MESA_pack_invert), GL, 2002 }, { "GL_MESA_resize_buffers", o(MESA_resize_buffers), GL, 1999 }, { "GL_MESA_texture_array", o(MESA_texture_array), GL, 2007 }, { "GL_MESA_texture_signed_rgba", o(EXT_texture_snorm), GL, 2009 }, - { "GL_MESA_window_pos", o(ARB_window_pos), GL, 2000 }, + { "GL_MESA_window_pos", o(dummy_true), GL, 2000 }, { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL, 2002 }, { "GL_NV_blend_square", o(NV_blend_square), GL, 1999 }, { "GL_NV_conditional_render", o(NV_conditional_render), GL, 2008 }, { "GL_NV_depth_clamp", o(ARB_depth_clamp), GL, 2001 }, { "GL_NV_fragment_program", o(NV_fragment_program), GL, 2001 }, { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GL, 2005 }, - { "GL_NV_light_max_exponent", o(NV_light_max_exponent), GL, 1999 }, + { "GL_NV_light_max_exponent", o(dummy_true), GL, 1999 }, { "GL_NV_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2000 }, { "GL_NV_point_sprite", o(NV_point_sprite), GL, 2001 }, { "GL_NV_primitive_restart", o(NV_primitive_restart), GL, 2002 }, - { "GL_NV_texgen_reflection", o(NV_texgen_reflection), GL, 1999 }, + { "GL_NV_texgen_reflection", o(dummy_true), GL, 1999 }, { "GL_NV_texture_barrier", o(NV_texture_barrier), GL, 2009 }, { "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GL, 1999 }, { "GL_NV_texture_rectangle", o(NV_texture_rectangle), GL, 2000 }, { "GL_NV_vertex_program1_1", o(NV_vertex_program1_1), GL, 2001 }, { "GL_NV_vertex_program", o(NV_vertex_program), GL, 2000 }, { "GL_S3_s3tc", o(S3_s3tc), GL, 1999 }, - { "GL_SGIS_generate_mipmap", o(SGIS_generate_mipmap), GL, 1997 }, + { "GL_SGIS_generate_mipmap", o(dummy_true), GL, 1997 }, { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GL, 1997 }, - { "GL_SGIS_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 }, - { "GL_SGIS_texture_lod", o(SGIS_texture_lod), GL, 1997 }, - { "GL_SUN_multi_draw_arrays", o(EXT_multi_draw_arrays), GL, 1999 }, + { "GL_SGIS_texture_edge_clamp", o(dummy_true), GL, 1997 }, + { "GL_SGIS_texture_lod", o(dummy_true), GL, 1997 }, + { "GL_SUN_multi_draw_arrays", o(dummy_true), GL, 1999 }, { 0, 0, 0, 0 }, }; @@ -343,45 +343,15 @@ name_to_offset(const char* name) * XXX: Should these defaults also apply to GLES? */ static const size_t default_extensions[] = { - o(ARB_copy_buffer), - o(ARB_draw_buffers), - o(ARB_multisample), - o(ARB_texture_compression), - o(ARB_transpose_matrix), - o(ARB_vertex_buffer_object), o(ARB_vertex_program), - o(ARB_window_pos), - o(EXT_abgr), - o(EXT_bgra), - o(EXT_compiled_vertex_array), - o(EXT_copy_texture), - o(EXT_draw_range_elements), o(EXT_gpu_program_parameters), - o(EXT_multi_draw_arrays), - o(EXT_packed_pixels), - o(EXT_polygon_offset), - o(EXT_rescale_normal), - o(EXT_separate_specular_color), - o(EXT_subtexture), - o(EXT_texture), - o(EXT_texture3D), - o(EXT_texture_object), - o(EXT_vertex_array), o(OES_read_format), o(OES_standard_derivatives), /* Vendor Extensions */ - o(APPLE_packed_pixels), - o(IBM_multimode_draw_arrays), - o(IBM_rasterpos_clip), - o(NV_light_max_exponent), - o(NV_texgen_reflection), o(NV_vertex_program), - o(SGIS_generate_mipmap), - o(SGIS_texture_edge_clamp), - o(SGIS_texture_lod), 0, }; @@ -394,10 +364,8 @@ static const size_t default_extensions[] = { void _mesa_enable_sw_extensions(struct gl_context *ctx) { - /*ctx->Extensions.ARB_copy_buffer = GL_TRUE;*/ ctx->Extensions.ARB_depth_clamp = GL_TRUE; ctx->Extensions.ARB_depth_texture = GL_TRUE; - /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/ ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE; ctx->Extensions.ARB_draw_instanced = GL_TRUE; ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE; @@ -451,9 +419,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) #if FEATURE_ARB_vertex_shader ctx->Extensions.ARB_vertex_shader = GL_TRUE; #endif -#if FEATURE_ARB_vertex_buffer_object - /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/ -#endif #if FEATURE_ARB_sync ctx->Extensions.ARB_sync = GL_TRUE; #endif @@ -487,7 +452,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) #if FEATURE_ARB_framebuffer_object ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE; #endif - /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/ ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE; ctx->Extensions.EXT_paletted_texture = GL_TRUE; #if FEATURE_EXT_pixel_buffer_object @@ -518,18 +482,15 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) /*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/ #endif ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE; - /*ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;*/ ctx->Extensions.MESA_pack_invert = GL_TRUE; ctx->Extensions.MESA_resize_buffers = GL_TRUE; ctx->Extensions.MESA_texture_array = GL_TRUE; ctx->Extensions.MESA_ycbcr_texture = GL_TRUE; ctx->Extensions.NV_blend_square = GL_TRUE; ctx->Extensions.NV_conditional_render = GL_TRUE; - /*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/ ctx->Extensions.NV_point_sprite = GL_TRUE; ctx->Extensions.NV_texture_env_combine4 = GL_TRUE; ctx->Extensions.NV_texture_rectangle = GL_TRUE; - /*ctx->Extensions.NV_texgen_reflection = GL_TRUE;*/ #if FEATURE_NV_vertex_program /*ctx->Extensions.NV_vertex_program = GL_TRUE;*/ ctx->Extensions.NV_vertex_program1_1 = GL_TRUE; @@ -540,8 +501,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) #if FEATURE_NV_fragment_program && FEATURE_ARB_fragment_program ctx->Extensions.NV_fragment_program_option = GL_TRUE; #endif - /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/ - ctx->Extensions.SGIS_texture_edge_clamp = GL_TRUE; #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program /*ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;*/ #endif @@ -578,15 +537,12 @@ _mesa_enable_imaging_extensions(struct gl_context *ctx) void _mesa_enable_1_3_extensions(struct gl_context *ctx) { - /*ctx->Extensions.ARB_multisample = GL_TRUE;*/ ctx->Extensions.ARB_multitexture = GL_TRUE; ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; - /*ctx->Extensions.ARB_texture_compression = GL_TRUE;*/ ctx->Extensions.ARB_texture_cube_map = GL_TRUE; ctx->Extensions.ARB_texture_env_combine = GL_TRUE; ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE; ctx->Extensions.EXT_texture_env_add = GL_TRUE; - /*ctx->Extensions.ARB_transpose_matrix = GL_TRUE;*/ } @@ -602,18 +558,15 @@ _mesa_enable_1_4_extensions(struct gl_context *ctx) ctx->Extensions.ARB_shadow = GL_TRUE; ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE; ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE; - ctx->Extensions.ARB_window_pos = GL_TRUE; ctx->Extensions.EXT_blend_color = GL_TRUE; ctx->Extensions.EXT_blend_func_separate = GL_TRUE; ctx->Extensions.EXT_blend_minmax = GL_TRUE; ctx->Extensions.EXT_blend_subtract = GL_TRUE; ctx->Extensions.EXT_fog_coord = GL_TRUE; - /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/ ctx->Extensions.EXT_point_parameters = GL_TRUE; ctx->Extensions.EXT_secondary_color = GL_TRUE; ctx->Extensions.EXT_stencil_wrap = GL_TRUE; ctx->Extensions.EXT_texture_lod_bias = GL_TRUE; - /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/ } @@ -625,7 +578,6 @@ void _mesa_enable_1_5_extensions(struct gl_context *ctx) { ctx->Extensions.ARB_occlusion_query = GL_TRUE; - /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/ ctx->Extensions.EXT_shadow_funcs = GL_TRUE; } @@ -637,7 +589,6 @@ _mesa_enable_1_5_extensions(struct gl_context *ctx) void _mesa_enable_2_0_extensions(struct gl_context *ctx) { - /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/ #if FEATURE_ARB_fragment_shader ctx->Extensions.ARB_fragment_shader = GL_TRUE; #endif diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index d32c68a..2d7b02a 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -293,14 +293,11 @@ EXTRA_EXT(EXT_secondary_color); EXTRA_EXT(EXT_fog_coord); EXTRA_EXT(EXT_texture_lod_bias); EXTRA_EXT(EXT_texture_filter_anisotropic); -EXTRA_EXT(IBM_rasterpos_clip); EXTRA_EXT(NV_point_sprite); -EXTRA_EXT(SGIS_generate_mipmap); EXTRA_EXT(NV_vertex_program); EXTRA_EXT(NV_fragment_program); EXTRA_EXT(NV_texture_rectangle); EXTRA_EXT(EXT_stencil_two_side); -EXTRA_EXT(NV_light_max_exponent); EXTRA_EXT(EXT_depth_bounds_test); EXTRA_EXT(ARB_depth_clamp); EXTRA_EXT(ATI_fragment_shader); @@ -313,7 +310,6 @@ EXTRA_EXT2(ARB_framebuffer_object, EXT_framebuffer_multisample); EXTRA_EXT(EXT_framebuffer_object); EXTRA_EXT(APPLE_vertex_array_object); EXTRA_EXT(ARB_seamless_cube_map); -EXTRA_EXT(EXT_compiled_vertex_array); EXTRA_EXT(ARB_sync); EXTRA_EXT(ARB_vertex_shader); EXTRA_EXT(EXT_transform_feedback); @@ -324,9 +320,7 @@ EXTRA_EXT2(NV_point_sprite, ARB_point_sprite); EXTRA_EXT2(ARB_fragment_program, NV_fragment_program); EXTRA_EXT2(ARB_vertex_program, NV_vertex_program); EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program); -EXTRA_EXT(ARB_vertex_buffer_object); EXTRA_EXT(ARB_geometry_shader4); -EXTRA_EXT(ARB_copy_buffer); EXTRA_EXT(EXT_framebuffer_sRGB); EXTRA_EXT(ARB_texture_buffer_object); @@ -473,20 +467,18 @@ static const struct value_desc values[] = { { GL_SAMPLES_ARB, BUFFER_INT(Visual.samples), NO_EXTRA }, /* GL_SGIS_generate_mipmap */ - { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap), - extra_SGIS_generate_mipmap }, + { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap), NO_EXTRA }, /* GL_ARB_vertex_buffer_object */ { GL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, /* GL_ARB_vertex_buffer_object */ /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported */ - { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, - extra_ARB_vertex_buffer_object }, + { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, /* GL_ARB_copy_buffer */ - { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer }, - { GL_COPY_WRITE_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer }, + { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, + { GL_COPY_WRITE_BUFFER, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, /* GL_OES_read_format */ { GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, LOC_CUSTOM, TYPE_INT, 0, @@ -910,10 +902,8 @@ static const struct value_desc values[] = { { GL_TEXTURE_COMPRESSION_HINT_ARB, CONTEXT_INT(Hint.TextureCompression), NO_EXTRA }, /* GL_EXT_compiled_vertex_array */ - { GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, CONTEXT_INT(Array.LockFirst), - extra_EXT_compiled_vertex_array }, - { GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, CONTEXT_INT(Array.LockCount), - extra_EXT_compiled_vertex_array }, + { GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, CONTEXT_INT(Array.LockFirst), NO_EXTRA }, + { GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, CONTEXT_INT(Array.LockCount), NO_EXTRA }, /* GL_ARB_transpose_matrix */ { GL_TRANSPOSE_MODELVIEW_MATRIX_ARB, @@ -952,8 +942,7 @@ static const struct value_desc values[] = { /* GL_IBM_rasterpos_clip */ { GL_RASTER_POSITION_UNCLIPPED_IBM, - CONTEXT_BOOL(Transform.RasterPositionUnclipped), - extra_IBM_rasterpos_clip }, + CONTEXT_BOOL(Transform.RasterPositionUnclipped), NO_EXTRA }, /* GL_NV_point_sprite */ { GL_POINT_SPRITE_R_MODE_NV, @@ -1052,10 +1041,8 @@ static const struct value_desc values[] = { { GL_ACTIVE_STENCIL_FACE_EXT, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, /* GL_NV_light_max_exponent */ - { GL_MAX_SHININESS_NV, CONTEXT_FLOAT(Const.MaxShininess), - extra_NV_light_max_exponent }, - { GL_MAX_SPOT_EXPONENT_NV, CONTEXT_FLOAT(Const.MaxSpotExponent), - extra_NV_light_max_exponent }, + { GL_MAX_SHININESS_NV, CONTEXT_FLOAT(Const.MaxShininess), NO_EXTRA }, + { GL_MAX_SPOT_EXPONENT_NV, CONTEXT_FLOAT(Const.MaxSpotExponent), NO_EXTRA }, /* GL_NV_primitive_restart */ { GL_PRIMITIVE_RESTART_NV, CONTEXT_BOOL(Array.PrimitiveRestart), diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index f2eb889..a6008d5 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2771,11 +2771,9 @@ struct gl_extensions GLboolean ARB_ES2_compatibility; GLboolean ARB_blend_func_extended; GLboolean ARB_color_buffer_float; - GLboolean ARB_copy_buffer; GLboolean ARB_depth_buffer_float; GLboolean ARB_depth_clamp; GLboolean ARB_depth_texture; - GLboolean ARB_draw_buffers; GLboolean ARB_draw_buffers_blend; GLboolean ARB_draw_elements_base_vertex; GLboolean ARB_draw_instanced; @@ -2790,7 +2788,6 @@ struct gl_extensions GLboolean ARB_half_float_vertex; GLboolean ARB_instanced_arrays; GLboolean ARB_map_buffer_range; - GLboolean ARB_multisample; GLboolean ARB_multitexture; GLboolean ARB_occlusion_query; GLboolean ARB_occlusion_query2; @@ -2806,7 +2803,6 @@ struct gl_extensions GLboolean ARB_sync; GLboolean ARB_texture_border_clamp; GLboolean ARB_texture_buffer_object; - GLboolean ARB_texture_compression; GLboolean ARB_texture_compression_rgtc; GLboolean ARB_texture_cube_map; GLboolean ARB_texture_env_combine; @@ -2820,16 +2816,11 @@ struct gl_extensions GLboolean ARB_texture_rgb10_a2ui; GLboolean ARB_timer_query; GLboolean ARB_transform_feedback2; - GLboolean ARB_transpose_matrix; GLboolean ARB_uniform_buffer_object; GLboolean ARB_vertex_array_object; - GLboolean ARB_vertex_buffer_object; GLboolean ARB_vertex_program; GLboolean ARB_vertex_shader; GLboolean ARB_vertex_type_2_10_10_10_rev; - GLboolean ARB_window_pos; - GLboolean EXT_abgr; - GLboolean EXT_bgra; GLboolean EXT_blend_color; GLboolean EXT_blend_equation_separate; GLboolean EXT_blend_func_separate; @@ -2837,11 +2828,8 @@ struct gl_extensions GLboolean EXT_blend_minmax; GLboolean EXT_blend_subtract; GLboolean EXT_clip_volume_hint; - GLboolean EXT_compiled_vertex_array; - GLboolean EXT_copy_texture; GLboolean EXT_depth_bounds_test; GLboolean EXT_draw_buffers2; - GLboolean EXT_draw_range_elements; GLboolean EXT_fog_coord; GLboolean EXT_framebuffer_blit; GLboolean EXT_framebuffer_multisample; @@ -2849,27 +2837,18 @@ struct gl_extensions GLboolean EXT_framebuffer_sRGB; GLboolean EXT_gpu_program_parameters; GLboolean EXT_gpu_shader4; - GLboolean EXT_multi_draw_arrays; GLboolean EXT_paletted_texture; GLboolean EXT_packed_depth_stencil; GLboolean EXT_packed_float; - GLboolean EXT_packed_pixels; GLboolean EXT_pixel_buffer_object; GLboolean EXT_point_parameters; - GLboolean EXT_polygon_offset; GLboolean EXT_provoking_vertex; - GLboolean EXT_rescale_normal; GLboolean EXT_shadow_funcs; GLboolean EXT_secondary_color; GLboolean EXT_separate_shader_objects; - GLboolean EXT_separate_specular_color; GLboolean EXT_shared_texture_palette; GLboolean EXT_stencil_wrap; GLboolean EXT_stencil_two_side; - GLboolean EXT_subtexture; - GLboolean EXT_texture; - GLboolean EXT_texture_object; - GLboolean EXT_texture3D; GLboolean EXT_texture_array; GLboolean EXT_texture_compression_latc; GLboolean EXT_texture_compression_s3tc; @@ -2895,7 +2874,6 @@ struct gl_extensions GLboolean AMD_conservative_depth; GLboolean AMD_seamless_cubemap_per_texture; GLboolean APPLE_client_storage; - GLboolean APPLE_packed_pixels; GLboolean APPLE_vertex_array_object; GLboolean APPLE_object_purgeable; GLboolean ATI_envmap_bumpmap; @@ -2904,8 +2882,6 @@ struct gl_extensions GLboolean ATI_texture_env_combine3; GLboolean ATI_fragment_shader; GLboolean ATI_separate_stencil; - GLboolean IBM_rasterpos_clip; - GLboolean IBM_multimode_draw_arrays; GLboolean MESA_pack_invert; GLboolean MESA_resize_buffers; GLboolean MESA_ycbcr_texture; @@ -2914,19 +2890,14 @@ struct gl_extensions GLboolean NV_conditional_render; GLboolean NV_fragment_program; GLboolean NV_fragment_program_option; - GLboolean NV_light_max_exponent; GLboolean NV_point_sprite; GLboolean NV_primitive_restart; GLboolean NV_texture_barrier; - GLboolean NV_texgen_reflection; GLboolean NV_texture_env_combine4; GLboolean NV_texture_rectangle; GLboolean NV_vertex_program; GLboolean NV_vertex_program1_1; GLboolean OES_read_format; - GLboolean SGIS_generate_mipmap; - GLboolean SGIS_texture_edge_clamp; - GLboolean SGIS_texture_lod; GLboolean TDFX_texture_compression_FXT1; GLboolean S3_s3tc; GLboolean OES_EGL_image; diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c index 80fa0c2..7fd5075 100644 --- a/src/mesa/main/version.c +++ b/src/mesa/main/version.c @@ -39,10 +39,8 @@ compute_version(struct gl_context *ctx) GLuint major, minor; static const int max = 100; - const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample && - ctx->Extensions.ARB_multitexture && + const GLboolean ver_1_3 = (ctx->Extensions.ARB_multitexture && ctx->Extensions.ARB_texture_border_clamp && - ctx->Extensions.ARB_texture_compression && ctx->Extensions.ARB_texture_cube_map && ctx->Extensions.EXT_texture_env_add && ctx->Extensions.ARB_texture_env_combine && @@ -52,24 +50,19 @@ compute_version(struct gl_context *ctx) ctx->Extensions.ARB_shadow && ctx->Extensions.ARB_texture_env_crossbar && ctx->Extensions.ARB_texture_mirrored_repeat && - ctx->Extensions.ARB_window_pos && ctx->Extensions.EXT_blend_color && ctx->Extensions.EXT_blend_func_separate && ctx->Extensions.EXT_blend_minmax && ctx->Extensions.EXT_blend_subtract && ctx->Extensions.EXT_fog_coord && - ctx->Extensions.EXT_multi_draw_arrays && ctx->Extensions.EXT_point_parameters && ctx->Extensions.EXT_secondary_color && ctx->Extensions.EXT_stencil_wrap && - ctx->Extensions.EXT_texture_lod_bias && - ctx->Extensions.SGIS_generate_mipmap); + ctx->Extensions.EXT_texture_lod_bias); const GLboolean ver_1_5 = (ver_1_4 && ctx->Extensions.ARB_occlusion_query && - ctx->Extensions.ARB_vertex_buffer_object && ctx->Extensions.EXT_shadow_funcs); const GLboolean ver_2_0 = (ver_1_5 && - ctx->Extensions.ARB_draw_buffers && ctx->Extensions.ARB_point_sprite && ctx->Extensions.ARB_shader_objects && ctx->Extensions.ARB_vertex_shader && @@ -111,7 +104,6 @@ compute_version(struct gl_context *ctx) ctx->Extensions.EXT_transform_feedback && ctx->Extensions.NV_conditional_render); const GLboolean ver_3_1 = (ver_3_0 && - ctx->Extensions.ARB_copy_buffer && ctx->Extensions.ARB_draw_instanced && ctx->Extensions.ARB_texture_buffer_object && ctx->Extensions.ARB_uniform_buffer_object && @@ -201,17 +193,13 @@ compute_version_es1(struct gl_context *ctx) static const int max = 100; /* OpenGL ES 1.0 is derived from OpenGL 1.3 */ - const GLboolean ver_1_0 = (ctx->Extensions.ARB_multisample && - ctx->Extensions.ARB_multitexture && - ctx->Extensions.ARB_texture_compression && + const GLboolean ver_1_0 = (ctx->Extensions.ARB_multitexture && ctx->Extensions.EXT_texture_env_add && ctx->Extensions.ARB_texture_env_combine && ctx->Extensions.ARB_texture_env_dot3); /* OpenGL ES 1.1 is derived from OpenGL 1.5 */ const GLboolean ver_1_1 = (ver_1_0 && - ctx->Extensions.EXT_point_parameters && - ctx->Extensions.SGIS_generate_mipmap && - ctx->Extensions.ARB_vertex_buffer_object); + ctx->Extensions.EXT_point_parameters); if (ver_1_1) { ctx->VersionMajor = 1; @@ -237,9 +225,7 @@ compute_version_es2(struct gl_context *ctx) static const int max = 100; /* OpenGL ES 2.0 is derived from OpenGL 2.0 */ - const GLboolean ver_2_0 = (ctx->Extensions.ARB_multisample && - ctx->Extensions.ARB_multitexture && - ctx->Extensions.ARB_texture_compression && + const GLboolean ver_2_0 = (ctx->Extensions.ARB_multitexture && ctx->Extensions.ARB_texture_cube_map && ctx->Extensions.ARB_texture_mirrored_repeat && ctx->Extensions.EXT_blend_color && @@ -247,7 +233,6 @@ compute_version_es2(struct gl_context *ctx) ctx->Extensions.EXT_blend_minmax && ctx->Extensions.EXT_blend_subtract && ctx->Extensions.EXT_stencil_wrap && - ctx->Extensions.ARB_vertex_buffer_object && ctx->Extensions.ARB_shader_objects && ctx->Extensions.ARB_vertex_shader && ctx->Extensions.ARB_fragment_shader && diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 25e49b7..5f85a36 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -233,23 +233,18 @@ void st_init_extensions(struct st_context *st) /* * Extensions that are supported by all Gallium drivers: */ - ctx->Extensions.ARB_copy_buffer = GL_TRUE; ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE; ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE; ctx->Extensions.ARB_fragment_program = GL_TRUE; ctx->Extensions.ARB_half_float_pixel = GL_TRUE; ctx->Extensions.ARB_map_buffer_range = GL_TRUE; - ctx->Extensions.ARB_multisample = GL_TRUE; ctx->Extensions.ARB_sampler_objects = GL_TRUE; ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */ - ctx->Extensions.ARB_texture_compression = GL_TRUE; ctx->Extensions.ARB_texture_cube_map = GL_TRUE; ctx->Extensions.ARB_texture_env_combine = GL_TRUE; ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE; ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE; ctx->Extensions.ARB_vertex_array_object = GL_TRUE; - ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE; - ctx->Extensions.ARB_window_pos = GL_TRUE; ctx->Extensions.EXT_blend_color = GL_TRUE; ctx->Extensions.EXT_blend_func_separate = GL_TRUE; @@ -260,7 +255,6 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.EXT_framebuffer_object = GL_TRUE; ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE; ctx->Extensions.EXT_fog_coord = GL_TRUE; - ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE; ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE; ctx->Extensions.EXT_point_parameters = GL_TRUE; ctx->Extensions.EXT_provoking_vertex = GL_TRUE; @@ -281,7 +275,6 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.MESA_pack_invert = GL_TRUE; ctx->Extensions.NV_blend_square = GL_TRUE; - ctx->Extensions.NV_texgen_reflection = GL_TRUE; ctx->Extensions.NV_texture_env_combine4 = GL_TRUE; ctx->Extensions.NV_texture_rectangle = GL_TRUE; #if 0 @@ -296,15 +289,9 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.OES_draw_texture = GL_TRUE; #endif - ctx->Extensions.SGIS_generate_mipmap = GL_TRUE; - /* * Extensions that depend on the driver/hardware: */ - if (screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS) > 0) { - ctx->Extensions.ARB_draw_buffers = GL_TRUE; - } - if (screen->get_param(screen, PIPE_CAP_TEXTURE_SWIZZLE) > 0) { ctx->Extensions.EXT_texture_swizzle = GL_TRUE; } -- 1.7.4.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev