Reviewed-by: Marek Olšák <marek.ol...@amd.com> Marek
On Tue, Mar 29, 2016 at 11:51 AM, Edward O'Callaghan <eocallag...@alterapraxis.com> wrote: > Set default values for the constants required in > ARB_framebuffer_no_attachments and obtained the number > of layers from ``PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS``. > > We also obtain the MaxFramebufferSamples value using > a query back to the driver for PIPE_FORMAT_NONE. > > V.1: > Merge if branch predicates into one branch. > Move const init into st_init_limits() > > Signed-off-by: Edward O'Callaghan <eocallag...@alterapraxis.com> > --- > src/mesa/state_tracker/st_extensions.c | 28 ++++++++++++++++++++++++++++ > 1 file changed, 28 insertions(+) > > diff --git a/src/mesa/state_tracker/st_extensions.c > b/src/mesa/state_tracker/st_extensions.c > index 44d93e3..0d55fe6 100644 > --- a/src/mesa/state_tracker/st_extensions.c > +++ b/src/mesa/state_tracker/st_extensions.c > @@ -445,6 +445,18 @@ void st_init_limits(struct pipe_screen *screen, > extensions->ARB_shader_image_load_store = GL_TRUE; > extensions->ARB_shader_image_size = GL_TRUE; > } > + > + /* ARB_framebuffer_no_attachments */ > + c->MaxFramebufferWidth = c->MaxViewportWidth; > + c->MaxFramebufferHeight = c->MaxViewportHeight; > + /* NOTE: we cheat here a little by assuming that > + * PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS has the same > + * number of layers as we need, although we technically > + * could have more the generality is not really useful > + * in practicality. > + */ > + c->MaxFramebufferLayers = > + screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS); > } > > > @@ -939,6 +951,9 @@ void st_init_extensions(struct pipe_screen *screen, > enum pipe_format int_formats[] = { > PIPE_FORMAT_R8G8B8A8_SINT > }; > + enum pipe_format void_formats[] = { > + PIPE_FORMAT_NONE > + }; > > consts->MaxSamples = > get_max_samples_for_formats(screen, ARRAY_SIZE(color_formats), > @@ -959,6 +974,12 @@ void st_init_extensions(struct pipe_screen *screen, > get_max_samples_for_formats(screen, ARRAY_SIZE(int_formats), > int_formats, consts->MaxSamples, > PIPE_BIND_SAMPLER_VIEW); > + > + /* ARB_framebuffer_no_attachments, assume max no. of samples 32 */ > + consts->MaxFramebufferSamples = > + get_max_samples_for_formats(screen, ARRAY_SIZE(void_formats), > + void_formats, 32, > + PIPE_BIND_RENDER_TARGET); > } > if (consts->MaxSamples == 1) { > /* one sample doesn't really make sense */ > @@ -1045,6 +1066,13 @@ void st_init_extensions(struct pipe_screen *screen, > extensions->AMD_vertex_shader_viewport_index = GL_TRUE; > } > > + /* ARB_framebuffer_no_attachments */ > + if ( (screen->get_param(screen, PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT)) && > + ((consts->MaxSamples >= 4 && consts->MaxFramebufferLayers >= 2048) || > + (consts->MaxFramebufferSamples >= consts->MaxSamples && > + consts->MaxFramebufferLayers >= consts->MaxArrayTextureLayers)) ) > + extensions->ARB_framebuffer_no_attachments = GL_TRUE; > + > /* GL_ARB_ES3_compatibility. > * > * Assume that ES3 is supported if GLSL 3.30 is supported. > -- > 2.5.5 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev