Set default values for the constants required in ARB_framebuffer_no_attachments and obtained the number of layers from ``PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS``.
We also obtain the MaxFramebufferSamples value using a query back to the driver for PIPE_FORMAT_NONE. V.1: Merge if branch predicates into one branch. Move const init into st_init_limits() Signed-off-by: Edward O'Callaghan <eocallag...@alterapraxis.com> --- src/mesa/state_tracker/st_extensions.c | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 44d93e3..0d55fe6 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -445,6 +445,18 @@ void st_init_limits(struct pipe_screen *screen, extensions->ARB_shader_image_load_store = GL_TRUE; extensions->ARB_shader_image_size = GL_TRUE; } + + /* ARB_framebuffer_no_attachments */ + c->MaxFramebufferWidth = c->MaxViewportWidth; + c->MaxFramebufferHeight = c->MaxViewportHeight; + /* NOTE: we cheat here a little by assuming that + * PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS has the same + * number of layers as we need, although we technically + * could have more the generality is not really useful + * in practicality. + */ + c->MaxFramebufferLayers = + screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS); } @@ -939,6 +951,9 @@ void st_init_extensions(struct pipe_screen *screen, enum pipe_format int_formats[] = { PIPE_FORMAT_R8G8B8A8_SINT }; + enum pipe_format void_formats[] = { + PIPE_FORMAT_NONE + }; consts->MaxSamples = get_max_samples_for_formats(screen, ARRAY_SIZE(color_formats), @@ -959,6 +974,12 @@ void st_init_extensions(struct pipe_screen *screen, get_max_samples_for_formats(screen, ARRAY_SIZE(int_formats), int_formats, consts->MaxSamples, PIPE_BIND_SAMPLER_VIEW); + + /* ARB_framebuffer_no_attachments, assume max no. of samples 32 */ + consts->MaxFramebufferSamples = + get_max_samples_for_formats(screen, ARRAY_SIZE(void_formats), + void_formats, 32, + PIPE_BIND_RENDER_TARGET); } if (consts->MaxSamples == 1) { /* one sample doesn't really make sense */ @@ -1045,6 +1066,13 @@ void st_init_extensions(struct pipe_screen *screen, extensions->AMD_vertex_shader_viewport_index = GL_TRUE; } + /* ARB_framebuffer_no_attachments */ + if ( (screen->get_param(screen, PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT)) && + ((consts->MaxSamples >= 4 && consts->MaxFramebufferLayers >= 2048) || + (consts->MaxFramebufferSamples >= consts->MaxSamples && + consts->MaxFramebufferLayers >= consts->MaxArrayTextureLayers)) ) + extensions->ARB_framebuffer_no_attachments = GL_TRUE; + /* GL_ARB_ES3_compatibility. * * Assume that ES3 is supported if GLSL 3.30 is supported. -- 2.5.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev