On 03/28/2016 12:39 PM, Ian Romanick wrote:
On 03/26/2016 10:21 AM, Brian Paul wrote:
Simplifies the loops in generate_mipmap_uncompressed() and
generate_mipmap_compressed().  Will be used in the state tracker too.
Could probably be used in the meta code.  If so, some additional
clean-ups can be done after that.

I'm in favor of just about anything that can lead to clean ups in meta.
  I have a couple comments below.

---
  src/mesa/main/mipmap.c | 89 ++++++++++++++++++++++++++++++++------------------
  src/mesa/main/mipmap.h |  5 +++
  2 files changed, 63 insertions(+), 31 deletions(-)

diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index 5a02780..02d236d 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -1872,6 +1872,50 @@ _mesa_prepare_mipmap_level(struct gl_context *ctx,
  }


+/**
+ * Prepare all mipmap levels beyond 'baseLevel' for mipmap generation.
+ * When finished, all the gl_texture_image structures for the smaller
+ * mipmap levels will be consistent with the base level (in terms of
+ * dimensions, format, etc).
+ */
+void
+_mesa_prepare_mipmap_levels(struct gl_context *ctx,
+                            struct gl_texture_object *texObj,
+                            GLuint baseLevel, GLuint maxLevel)

Can these be plain unsigned?

Sure.


+{
+   const struct gl_texture_image *baseImage =
+      _mesa_select_tex_image(texObj, texObj->Target, baseLevel);
+   const GLint border = 0;
+   GLint width = baseImage->Width;
+   GLint height = baseImage->Height;
+   GLint depth = baseImage->Depth;
+   const GLenum intFormat = baseImage->InternalFormat;
+   const mesa_format texFormat = baseImage->TexFormat;
+   GLint newWidth, newHeight, newDepth;
+   GLuint level;
+
+   /* Prepare baseLevel + 1, baseLevel + 2, ... */
+   for (level = baseLevel + 1; level <= maxLevel; level++) {

Now that we can use more C99, I'm in favor of

    for (unsigned level = baseLevel + 1; level <= maxLevel; level++) {

OK.


+      if (!_mesa_next_mipmap_level_size(texObj->Target, border,
+                                        width, height, depth,
+                                        &newWidth, &newHeight, &newDepth)) {

Meta has some special handling for GL_TEXTURE_1D_ARRAY. I think that
needs to be done here too.

I'll take a look...

Thanks.

-Brian


+         /* all done */
+         break;
+      }
+
+      if (!_mesa_prepare_mipmap_level(ctx, texObj, level,
+                                      newWidth, newHeight, newDepth,
+                                      border, intFormat, texFormat)) {
+         break;
+      }
+
+      width = newWidth;
+      height = newHeight;
+      depth = newDepth;
+   }
+}
+
+
  static void
  generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target,
                             struct gl_texture_object *texObj,
@@ -1892,7 +1936,6 @@ generate_mipmap_uncompressed(struct gl_context *ctx, 
GLenum target,
        GLint dstWidth, dstHeight, dstDepth;
        GLint border;
        GLint slice;
-      GLboolean nextLevel;
        GLubyte **srcMaps, **dstMaps;
        GLboolean success = GL_TRUE;

@@ -1904,22 +1947,14 @@ generate_mipmap_uncompressed(struct gl_context *ctx, 
GLenum target,
        srcDepth = srcImage->Depth;
        border = srcImage->Border;

-      nextLevel = _mesa_next_mipmap_level_size(target, border,
-                                         srcWidth, srcHeight, srcDepth,
-                                         &dstWidth, &dstHeight, &dstDepth);
-      if (!nextLevel)
-         return;
-
-      if (!_mesa_prepare_mipmap_level(ctx, texObj, level + 1,
-                                      dstWidth, dstHeight, dstDepth,
-                                      border, srcImage->InternalFormat,
-                                      srcImage->TexFormat)) {
-         return;
-      }
-
        /* get dest gl_texture_image */
        dstImage = _mesa_select_tex_image(texObj, target, level + 1);
-      assert(dstImage);
+      if (!dstImage) {
+         break;
+      }
+      dstWidth = dstImage->Width;
+      dstHeight = dstImage->Height;
+      dstDepth = dstImage->Depth;

        if (target == GL_TEXTURE_1D_ARRAY) {
         srcDepth = srcHeight;
@@ -2087,7 +2122,6 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum 
target,
        GLint srcWidth, srcHeight, srcDepth;
        GLint dstWidth, dstHeight, dstDepth;
        GLint border;
-      GLboolean nextLevel;
        GLuint temp_dst_row_stride, temp_dst_img_stride; /* in bytes */
        GLint i;

@@ -2099,23 +2133,14 @@ generate_mipmap_compressed(struct gl_context *ctx, 
GLenum target,
        srcDepth = srcImage->Depth;
        border = srcImage->Border;

-      nextLevel = _mesa_next_mipmap_level_size(target, border,
-                                         srcWidth, srcHeight, srcDepth,
-                                         &dstWidth, &dstHeight, &dstDepth);
-      if (!nextLevel)
-        goto end;
-
-      if (!_mesa_prepare_mipmap_level(ctx, texObj, level + 1,
-                                      dstWidth, dstHeight, dstDepth,
-                                      border, srcImage->InternalFormat,
-                                      srcImage->TexFormat)) {
-         /* all done */
-         goto end;
-      }
-
        /* get dest gl_texture_image */
        dstImage = _mesa_select_tex_image(texObj, target, level + 1);
-      assert(dstImage);
+      if (!dstImage) {
+         break;
+      }
+      dstWidth = dstImage->Width;
+      dstHeight = dstImage->Height;
+      dstDepth = dstImage->Depth;

        /* Compute dst image strides and alloc memory on first iteration */
        temp_dst_row_stride = _mesa_format_row_stride(temp_format, dstWidth);
@@ -2194,6 +2219,8 @@ _mesa_generate_mipmap(struct gl_context *ctx, GLenum 
target,

     maxLevel = MIN2(maxLevel, texObj->MaxLevel);

+   _mesa_prepare_mipmap_levels(ctx, texObj, texObj->BaseLevel, maxLevel);
+
     if (_mesa_is_format_compressed(srcImage->TexFormat)) {
        generate_mipmap_compressed(ctx, target, texObj, srcImage, maxLevel);
     } else {
diff --git a/src/mesa/main/mipmap.h b/src/mesa/main/mipmap.h
index c0366d3..0ed7934 100644
--- a/src/mesa/main/mipmap.h
+++ b/src/mesa/main/mipmap.h
@@ -47,6 +47,11 @@ _mesa_prepare_mipmap_level(struct gl_context *ctx,
                             GLsizei width, GLsizei height, GLsizei depth,
                             GLsizei border, GLenum intFormat, mesa_format 
format);

+void
+_mesa_prepare_mipmap_levels(struct gl_context *ctx,
+                            struct gl_texture_object *texObj,
+                            GLuint baseLevel, GLuint maxLevel);
+
  extern void
  _mesa_generate_mipmap(struct gl_context *ctx, GLenum target,
                        struct gl_texture_object *texObj);



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