On Wed, 2016-02-17 at 17:57 -0800, Ian Romanick wrote: > From: Ian Romanick <ian.d.roman...@intel.com> > > Skip all this _mesa_GetUniformLocation nonsense. We can just tell the > linker where to put the uniforms. > > This makes the text size slightly larger (at least on x64) because > "layout(location=X)" is quite a few characters, and it is repeated 13 > times. > > text data bss dec hex filename > 5127112 209888 28120 5365120 51dd80 before-64/lib64/i965_dri.so > 5127144 209888 28120 5365152 51dda0 after-64/lib64/i965_dri.so > > Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> > --- > src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c | 107 > +++++++++++++++------- > 1 file changed, 72 insertions(+), 35 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c > b/src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c > index b1a4950..de0db5d 100644 > --- a/src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c > +++ b/src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c > @@ -92,6 +92,29 @@ static const struct sampler_and_fetch { > " out_color = texelFetch(texSampler, txl_coords, sample_index)" } > }; > > +#define stringify(x) # x > +#define stringify_value(x) stringify(x) > + > +#define DECLARE_UNIFORM(type, name) \ > + "layout(location=" stringify_value(name ## _loc) ")uniform " # type " " # > name ";\n" > + > +/* We can't use an enum for this because of the preprocessor stringify > + * techinique. > + */ > +#define src_x_scale_loc 0 > +#define src_y_scale_loc 1 > +#define src_x_off_loc 2 > +#define src_y_off_loc 3 > +#define dst_x_off_loc 4 > +#define dst_y_off_loc 5 > +#define draw_rect_w_loc 6 > +#define draw_rect_h_loc 7 > +#define dst_x0_loc 8 > +#define dst_x1_loc 9 > +#define dst_y0_loc 10 > +#define dst_y1_loc 11 > +#define dst_num_samples_loc 12 > + > /** > * Translating Y-tiled to W-tiled: > * > @@ -100,20 +123,37 @@ static const struct sampler_and_fetch { > */ > static const char *fs_tmpl = > "#version 130\n" > + /* GL_ARB_explicit_uniform_location requires either GLSL 3.30 or > + * GL_ARB_explicit_attrib_location, and only the later is universally > + * supported. > + */ > + "#extension GL_ARB_explicit_attrib_location: require\n" > + "#extension GL_ARB_explicit_uniform_location: require\n" > "%s" > - "uniform float src_x_scale;\n" > - "uniform float src_y_scale;\n" > - "uniform float src_x_off;\n" /* Top right coordinates of the source */ > - "uniform float src_y_off;\n" /* rectangle in W-tiled space. */ > - "uniform float dst_x_off;\n" /* Top right coordinates of the target */ > - "uniform float dst_y_off;\n" /* rectangle in Y-tiled space. */ > - "uniform float draw_rect_w;\n" /* This is the unnormalized size of the */ > - "uniform float draw_rect_h;\n" /* drawing rectangle in Y-tiled space. */ > - "uniform int dst_x0;\n" /* This is the bounding rectangle in the W-tiled > */ > - "uniform int dst_x1;\n" /* space that will be used to skip pixels lying */ > - "uniform int dst_y0;\n" /* outside. In some cases the Y-tiled rectangle */ > - "uniform int dst_y1;\n" /* is larger. */ > - "uniform int dst_num_samples;\n" > + DECLARE_UNIFORM(float, src_x_scale) > + DECLARE_UNIFORM(float, src_y_scale) > + > + /* Top right coordinates of the source rectangle in W-tiled space. */ > + DECLARE_UNIFORM(float, src_x_off) > + DECLARE_UNIFORM(float, src_y_off) > + > + /* Top right coordinates of the target rectangle in Y-tiled space. */ > + DECLARE_UNIFORM(float, dst_x_off) > + DECLARE_UNIFORM(float, dst_y_off) > + > + /* Unnormalized size of the drawing rectangle in Y-tiled space. */ > + DECLARE_UNIFORM(float, draw_rect_w) > + DECLARE_UNIFORM(float, draw_rect_h) > + > + /* Bounding rectangle in the W-tiled space that will be used to skip > pixels > + * lying outside. In some cases the Y-tiled rectangle is larger. > + */ > + DECLARE_UNIFORM(int, dst_x0) > + DECLARE_UNIFORM(int, dst_x1) > + DECLARE_UNIFORM(int, dst_y0) > + DECLARE_UNIFORM(int, dst_y1) > + > + DECLARE_UNIFORM(int, dst_num_samples) > "in vec2 tex_coords;\n" > "ivec2 txl_coords;\n" > "int sample_index;\n" > @@ -200,12 +240,12 @@ static const char *fs_tmpl = > * 16x2 y-tiled). > */ > static void > -setup_bounding_rect(GLuint prog, const struct blit_dims *dims) > +setup_bounding_rect(const struct blit_dims *dims) > { > - _mesa_Uniform1i(_mesa_GetUniformLocation(prog, "dst_x0"), dims->dst_x0); > - _mesa_Uniform1i(_mesa_GetUniformLocation(prog, "dst_x1"), dims->dst_x1); > - _mesa_Uniform1i(_mesa_GetUniformLocation(prog, "dst_y0"), dims->dst_y0); > - _mesa_Uniform1i(_mesa_GetUniformLocation(prog, "dst_y1"), dims->dst_y1); > + _mesa_Uniform1i(dst_x0_loc, dims->dst_x0); > + _mesa_Uniform1i(dst_x1_loc, dims->dst_x1); > + _mesa_Uniform1i(dst_y0_loc, dims->dst_y0); > + _mesa_Uniform1i(dst_y1_loc, dims->dst_y1); > } > > /** > @@ -214,14 +254,12 @@ setup_bounding_rect(GLuint prog, const struct blit_dims > *dims) > * between destination and source that may have differing offsets. > */ > static void > -setup_drawing_rect(GLuint prog, const struct blit_dims *dims) > +setup_drawing_rect(const struct blit_dims *dims) > { > - _mesa_Uniform1f(_mesa_GetUniformLocation(prog, "draw_rect_w"), > - dims->dst_x1 - dims->dst_x0); > - _mesa_Uniform1f(_mesa_GetUniformLocation(prog, "draw_rect_h"), > - dims->dst_y1 - dims->dst_y0); > - _mesa_Uniform1f(_mesa_GetUniformLocation(prog, "dst_x_off"), > dims->dst_x0); > - _mesa_Uniform1f(_mesa_GetUniformLocation(prog, "dst_y_off"), > dims->dst_y0); > + _mesa_Uniform1f(draw_rect_w_loc, dims->dst_x1 - dims->dst_x0); > + _mesa_Uniform1f(draw_rect_h_loc, dims->dst_y1 - dims->dst_y0); > + _mesa_Uniform1f(dst_x_off_loc, dims->dst_x0); > + _mesa_Uniform1f(dst_y_off_loc, dims->dst_y0); > } > > /** > @@ -264,15 +302,15 @@ setup_coord_coeff(GLuint multiplier, GLuint offset, > * destination rectangle is adjusted for possible msaa and Y-tiling. > */ > static void > -setup_coord_transform(GLuint prog, const struct blit_dims *dims) > +setup_coord_transform(const struct blit_dims *dims) > { > - setup_coord_coeff(_mesa_GetUniformLocation(prog, "src_x_scale"), > - _mesa_GetUniformLocation(prog, "src_x_off"), > + setup_coord_coeff(src_x_scale_loc, > + src_x_off_loc, > dims->src_x0, dims->src_x1, dims->dst_x0, dims->dst_x1, > dims->mirror_x); > > - setup_coord_coeff(_mesa_GetUniformLocation(prog, "src_y_scale"), > - _mesa_GetUniformLocation(prog, "src_y_off"), > + setup_coord_coeff(src_y_scale_loc, > + src_y_off_loc, > dims->src_y0, dims->src_y1, dims->dst_y0, dims->dst_y1, > dims->mirror_y); > } > @@ -453,12 +491,11 @@ brw_meta_stencil_blit(struct brw_context *brw, > GL_STENCIL_INDEX); > > prog = setup_program(brw, target != GL_TEXTURE_2D);
I think with the changes done in this patch we no longer require the prog local variable in this function and we should probably make setup_program return void instead. > - setup_bounding_rect(prog, orig_dims); > - setup_drawing_rect(prog, &dims); > - setup_coord_transform(prog, orig_dims); > + setup_bounding_rect(orig_dims); > + setup_drawing_rect(&dims); > + setup_coord_transform(orig_dims); > > - _mesa_Uniform1i(_mesa_GetUniformLocation(prog, "dst_num_samples"), > - dst_mt->num_samples); > + _mesa_Uniform1i(dst_num_samples_loc, dst_mt->num_samples); > > prepare_vertex_data(ctx, ctx->Meta->Blit.buf_obj); > _mesa_set_viewport(ctx, 0, dims.dst_x0, dims.dst_y0, _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev