Fixes MSVC build error which doesn't allow empty initializers. Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> Cc: Roland Scheidegger <srol...@vmware.com> --- src/mesa/state_tracker/st_cb_compute.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_cb_compute.c b/src/mesa/state_tracker/st_cb_compute.c index 79a616c..364159d 100644 --- a/src/mesa/state_tracker/st_cb_compute.c +++ b/src/mesa/state_tracker/st_cb_compute.c @@ -42,7 +42,7 @@ static void st_dispatch_compute_common(struct gl_context *ctx, ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE]; struct st_context *st = st_context(ctx); struct pipe_context *pipe = st->pipe; - struct pipe_grid_info info = {}; + struct pipe_grid_info info = { 0 }; if (ctx->NewState) _mesa_update_state(ctx); -- 2.6.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev