On 02/05/2016 01:11 PM, Miklós Máté wrote: > v2: comment about the purpose of the code > --- > src/mesa/main/teximage.c | 32 ++++++++++++++++++++++++++++++++ > 1 file changed, 32 insertions(+) > > diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c > index 50141be..cac05d5 100644 > --- a/src/mesa/main/teximage.c > +++ b/src/mesa/main/teximage.c > @@ -3486,6 +3486,21 @@ formats_differ_in_component_sizes(mesa_format f1, > mesa_format f2) > return GL_FALSE; > } > > +static GLboolean
static bool > +canAvoidRealloc(struct gl_texture_image *texImage, GLenum internalFormat, can_avoid_reallocation > + GLint x, GLint y, GLsizei width, GLsizei height, GLint border) > +{ > + if (texImage->InternalFormat != internalFormat) > + return false; > + if (texImage->Border != border) > + return false; > + if (texImage->Width2 != width) > + return false; > + if (texImage->Height2 != height) > + return false; > + return true; > +} > + > /** > * Implement the glCopyTexImage1/2D() functions. > */ > @@ -3526,6 +3541,23 @@ copyteximage(struct gl_context *ctx, GLuint dims, > texObj = _mesa_get_current_tex_object(ctx, target); > assert(texObj); > > + /* First check if reallocating the texture buffer can be avoided. > + * Without the realloc the copy can be 20x faster. > + */ > + _mesa_lock_texture(ctx, texObj); > + { > + texImage = _mesa_select_tex_image(texObj, target, level); > + if (texImage && canAvoidRealloc(texImage, internalFormat, > + x, y, width, height, border)) { Indentation issue that Matt mentioned. > + _mesa_unlock_texture(ctx, texObj); > + /*_mesa_debug(ctx, "using shortcut\n");*/ Probably safe to remove the commented debug message. > + return _mesa_copy_texture_sub_image(ctx, dims, texObj, target, > level, > + 0, 0, 0, x, y, width, height, "CopyTexImage"); > + } > + /*_mesa_debug(ctx, "can't shortcut\n");*/ Ditto. Though maybe this case could warrant a perf debug message (for GL_ARB_debug)? > + } > + _mesa_unlock_texture(ctx, texObj); > + > texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, > internalFormat, GL_NONE, GL_NONE); > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev