v2: comment about the purpose of the code --- src/mesa/main/teximage.c | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 50141be..cac05d5 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -3486,6 +3486,21 @@ formats_differ_in_component_sizes(mesa_format f1, mesa_format f2) return GL_FALSE; } +static GLboolean +canAvoidRealloc(struct gl_texture_image *texImage, GLenum internalFormat, + GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + if (texImage->InternalFormat != internalFormat) + return false; + if (texImage->Border != border) + return false; + if (texImage->Width2 != width) + return false; + if (texImage->Height2 != height) + return false; + return true; +} + /** * Implement the glCopyTexImage1/2D() functions. */ @@ -3526,6 +3541,23 @@ copyteximage(struct gl_context *ctx, GLuint dims, texObj = _mesa_get_current_tex_object(ctx, target); assert(texObj); + /* First check if reallocating the texture buffer can be avoided. + * Without the realloc the copy can be 20x faster. + */ + _mesa_lock_texture(ctx, texObj); + { + texImage = _mesa_select_tex_image(texObj, target, level); + if (texImage && canAvoidRealloc(texImage, internalFormat, + x, y, width, height, border)) { + _mesa_unlock_texture(ctx, texObj); + /*_mesa_debug(ctx, "using shortcut\n");*/ + return _mesa_copy_texture_sub_image(ctx, dims, texObj, target, level, + 0, 0, 0, x, y, width, height, "CopyTexImage"); + } + /*_mesa_debug(ctx, "can't shortcut\n");*/ + } + _mesa_unlock_texture(ctx, texObj); + texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, internalFormat, GL_NONE, GL_NONE); -- 2.7.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev