On Wed, Feb 3, 2016 at 9:11 AM, Ilia Mirkin <imir...@alum.mit.edu> wrote: > On Wed, Feb 3, 2016 at 5:11 AM, Marek Olšák <mar...@gmail.com> wrote: >> On Sun, Jan 31, 2016 at 9:56 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >>> On Sun, Jan 31, 2016 at 3:32 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >>>> This is supposed to return GL_TRUE or GL_FALSE, not the full counter >>>> value. >>>> >>>> Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> >>>> --- >>> >>> Errr... hm. Just realized many drivers will fail at this. Oh well, >>> I'll drop it for now. >> >> Are you sure? > > Pretty sure. At the very least, nv30 doesn't support it. Definitely fixable. > >> >> We might have to enable this eventually, because if apps use it, it >> allows faster rendering than with OCCLUSION_COUNTER, because depth >> test with depth-only rendering and no writes can run at HiZ rate >> instead of pixel rate. > > Yeah, that makes sense. I think we just need to do a driver audit > first, before enabling it. > > -ilia
And of course this came back to bite me - one of the piglit tests is failing, it's checking for true/false. I'm dropping this hunk back in for the non-qbo case at the mesa/main level. if (q->Target == GL_ANY_SAMPLES_PASSED || q->Target == GL_ANY_SAMPLES_PASSED_CONSERVATIVE) value = !!value; I'm guessing other drivers might need it too. Ideally we should teach all the drivers that support occlusion queries about the predicate variant, and remove this wart. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev