On Tue, Feb 2, 2016 at 9:18 PM, Roland Scheidegger <srol...@vmware.com> wrote: > Am 02.02.2016 um 20:41 schrieb Marek Olšák: >> On Tue, Feb 2, 2016 at 4:02 PM, Roland Scheidegger <srol...@vmware.com> >> wrote: >>> Does anyone use these extensions? >>> I suppose maybe to get the total amount of video memory? >>> From the dynamic counts, I would have thought the eviction one would be >>> the most interesting, but this one isn't implemented. Ah well I guess a >>> sloppily implemented extension is better than none. >> >> I know from personal experience that Unreal Engine 3 uses one of them >> (or maybe both), because it crashed when I had a bug there. I've heard >> the Source engine uses them too. >> >> The use case for modern games is to support texture paging, i.e. >> loading texture pages on demand based on on-screen visibility of >> textures and available memory. > > But do they really use available memory or just total memory? Anyway, I > guess if it's used that's ok, I'm just not a fan of odd fringe vendor > specific extensions.
They use both. The ATI extension only returns the available memory, not total memory. Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev