From: Marek Olšák <marek.ol...@amd.com> --- src/mapi/glapi/gen/gl_API.xml | 6 ++++++ src/mesa/main/extensions_table.h | 1 + src/mesa/main/get.c | 26 +++++++++++++++++++++++++- src/mesa/main/get_hash_params.py | 5 +++++ src/mesa/main/mtypes.h | 1 + 5 files changed, 38 insertions(+), 1 deletion(-)
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml index 09dda19..ca15b6d 100644 --- a/src/mapi/glapi/gen/gl_API.xml +++ b/src/mapi/glapi/gen/gl_API.xml @@ -12661,6 +12661,12 @@ <enum name="FRAMEBUFFER_SRGB_CAPABLE_EXT" value="0x8DBA"/> </category> +<category name="GL_ATI_meminfo" number="359"> + <enum name="VBO_FREE_MEMORY_ATI" value="0x87FB" /> + <enum name="TEXTURE_FREE_MEMORY_ATI" value="0x87FC" /> + <enum name="RENDERBUFFER_FREE_MEMORY_ATI" value="0x87FD" /> +</category> + <xi:include href="AMD_performance_monitor.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> <category name="GL_APPLE_texture_range" number="367"> diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h index dfccb73..af7881c 100644 --- a/src/mesa/main/extensions_table.h +++ b/src/mesa/main/extensions_table.h @@ -165,6 +165,7 @@ EXT(ARB_window_pos , dummy_true EXT(ATI_blend_equation_separate , EXT_blend_equation_separate , GLL, GLC, x , x , 2003) EXT(ATI_draw_buffers , dummy_true , GLL, x , x , x , 2002) EXT(ATI_fragment_shader , ATI_fragment_shader , GLL, x , x , x , 2001) +EXT(ATI_meminfo , ATI_meminfo , GLL, GLC, x , x , 2009) EXT(ATI_separate_stencil , ATI_separate_stencil , GLL, x , x , x , 2006) EXT(ATI_texture_compression_3dc , ATI_texture_compression_3dc , GLL, x , x , x , 2004) EXT(ATI_texture_env_combine3 , ATI_texture_env_combine3 , GLL, x , x , x , 2002) diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index dbc8605..50ca1be 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -449,6 +449,7 @@ EXTRA_EXT(ARB_tessellation_shader); EXTRA_EXT(ARB_shader_subroutine); EXTRA_EXT(ARB_shader_storage_buffer_object); EXTRA_EXT(ARB_indirect_parameters); +EXTRA_EXT(ATI_meminfo); EXTRA_EXT(NVX_gpu_memory_info); static const int @@ -1081,7 +1082,10 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu case GL_DISPATCH_INDIRECT_BUFFER_BINDING: v->value_int = ctx->DispatchIndirectBuffer->Name; break; - /* GL_NVX_gpu_memory_info */ + /* GL_ATI_meminfo & GL_NVX_gpu_memory_info */ + case GL_VBO_FREE_MEMORY_ATI: + case GL_TEXTURE_FREE_MEMORY_ATI: + case GL_RENDERBUFFER_FREE_MEMORY_ATI: case GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX: case GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: case GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: @@ -1103,6 +1107,26 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu v->value_int = total_device_memory + total_staging_memory; else if (d->pname == GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX) v->value_int = avail_device_memory; + else { + /* ATI free memory enums. + * + * Since the GPU memory is (usually) page-table based, every two + * consecutive elements are equal. From the GL_ATI_meminfo + * specification: + * + * "param[0] - total memory free in the pool + * param[1] - largest available free block in the pool + * param[2] - total auxiliary memory free + * param[3] - largest auxiliary free block" + * + * All three (VBO, TEXTURE, RENDERBUFFER) queries return + * the same numbers here. + */ + v->value_int_4[0] = avail_device_memory; + v->value_int_4[1] = avail_device_memory; + v->value_int_4[2] = avail_staging_memory; + v->value_int_4[3] = avail_staging_memory; + } } break; case GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX: diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index be4e030..73610fb 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -848,6 +848,11 @@ descriptor=[ [ "MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_TESS_CTRL].MaxShaderStorageBlocks), extra_ARB_shader_storage_buffer_object" ], [ "MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_TESS_EVAL].MaxShaderStorageBlocks), extra_ARB_shader_storage_buffer_object" ], +# GL_ATI_meminfo + [ "VBO_FREE_MEMORY_ATI", "LOC_CUSTOM, TYPE_INT_4, NO_OFFSET, extra_ATI_meminfo" ], + [ "TEXTURE_FREE_MEMORY_ATI", "LOC_CUSTOM, TYPE_INT_4, NO_OFFSET, extra_ATI_meminfo" ], + [ "RENDERBUFFER_FREE_MEMORY_ATI", "LOC_CUSTOM, TYPE_INT_4, NO_OFFSET, extra_ATI_meminfo" ], + # GL_NVX_gpu_memory_info [ "GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, extra_NVX_gpu_memory_info" ], [ "GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, extra_NVX_gpu_memory_info" ], diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 805f2cd..224969d 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -3877,6 +3877,7 @@ struct gl_extensions GLboolean AMD_vertex_shader_layer; GLboolean AMD_vertex_shader_viewport_index; GLboolean APPLE_object_purgeable; + GLboolean ATI_meminfo; GLboolean ATI_texture_compression_3dc; GLboolean ATI_texture_mirror_once; GLboolean ATI_texture_env_combine3; -- 2.1.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev