From: Patrick Rudolph <s...@das-labor.org>

Respect block alignment for ATI1/ATI2 format when trying to lock a
surface using LockRect().
Fixes failing WINE tests device.c test_surface_blocks() tests.

Signed-off-by: Patrick Rudolph <s...@das-labor.org>
Reviewed-by: Axel Davy <axel.d...@ens.fr>
---
 src/gallium/state_trackers/nine/surface9.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/state_trackers/nine/surface9.c 
b/src/gallium/state_trackers/nine/surface9.c
index 996cde8..484176e 100644
--- a/src/gallium/state_trackers/nine/surface9.c
+++ b/src/gallium/state_trackers/nine/surface9.c
@@ -357,7 +357,7 @@ NineSurface9_LockRect( struct NineSurface9 *This,
                 D3DERR_INVALIDCALL);
 
     if (pRect && This->desc.Pool == D3DPOOL_DEFAULT &&
-        compressed_format (This->desc.Format)) {
+        util_format_is_compressed(This->base.info.format)) {
         const unsigned w = util_format_get_blockwidth(This->base.info.format);
         const unsigned h = util_format_get_blockheight(This->base.info.format);
         user_assert((pRect->left == 0 && pRect->right == This->desc.Width &&
-- 
2.7.0

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