On Sat, Jan 23, 2016 at 8:02 PM, Kenneth Graunke <kenn...@whitecape.org> wrote: > On Saturday, January 23, 2016 12:47:51 PM PST Marek Olšák wrote: >> From: Marek Olšák <marek.ol...@amd.com> >> >> --- >> split-to-files.py | 2 +- >> 1 file changed, 1 insertion(+), 1 deletion(-) >> >> diff --git a/split-to-files.py b/split-to-files.py >> index 151681e..14f19a4 100755 >> --- a/split-to-files.py >> +++ b/split-to-files.py >> @@ -71,7 +71,7 @@ def write_shader_test(filename, shaders): >> min_version = 110 >> for stage, num in shaders: >> shader = shaders[(stage, num)] >> - m = re.match(r"^#version (\d\d\d)", shader) >> + m = re.match(r".*#version (\d\d\d)", shader, re.DOTALL) >> if m: >> version = int(m.group(1), 10) >> if version > min_version: >> > > Why not just use my patch? > > http://cgit.freedesktop.org/~kwg/mesa/commit/?h=dumptofiles > http://lists.freedesktop.org/archives/mesa-dev/2016-January/105176.html > > You get properly formatted .shader_test files directly from Mesa, > without having to worry about inaccurate splitting. IMHO, we > should just delete split-to-files.py altogether...
I would use it, but it's not merged. Also, it contains an unnecessary whitespace change in mtypes.h. :) Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev