This fixes dEQP-GLES31.functional.fbo.completeness.no_attachments

When the width or height are 0, the framebuffer is incomplete. We may
also not have been passing the new state down to the driver when the
widths/heights changed.

Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu>
---

Tested on nvc0, relying on some unreviewed patches, but I think this
makes sense... I was wondering how the driver was supposed to find out
about changes to these params and was manually dirtying at draw time,
but this seems way better.

 src/mesa/main/fbobject.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 3be216d..393a50c 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -1414,6 +1414,8 @@ framebuffer_parameteri(struct gl_context *ctx, struct 
gl_framebuffer *fb,
       _mesa_error(ctx, GL_INVALID_ENUM,
                   "%s(pname=0x%x)", func, pname);
    }
+
+   invalidate_framebuffer(fb);
 }
 
 void GLAPIENTRY
-- 
2.4.10

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