Currently any access params (coherent/volatile/restrict) are being lost when lowering to the ssbo load/store intrinsics. Keep track of the variable being used, and bake its access params in as the last arg of the load/store intrinsics.
Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> Reviewed-by: Marek Olšák <marek.ol...@amd.com> Reviewed-by: Iago Toral Quiroga <ito...@igalia.com> --- src/glsl/lower_ubo_reference.cpp | 23 +++++++++++++++++++++++ src/glsl/nir/shader_enums.h | 10 ++++++++++ 2 files changed, 33 insertions(+) diff --git a/src/glsl/lower_ubo_reference.cpp b/src/glsl/lower_ubo_reference.cpp index a172054..2fa50c7 100644 --- a/src/glsl/lower_ubo_reference.cpp +++ b/src/glsl/lower_ubo_reference.cpp @@ -104,6 +104,7 @@ public: struct gl_shader *shader; struct gl_uniform_buffer_variable *ubo_var; + ir_variable *variable; ir_rvalue *uniform_block; bool progress; }; @@ -317,6 +318,7 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue) this->buffer_access_type = var->is_in_shader_storage_block() ? ssbo_load_access : ubo_load_access; + this->variable = var; /* Compute the offset to the start if the dereference as well as other * information we need to configure the write @@ -370,6 +372,14 @@ shader_storage_buffer_object(const _mesa_glsl_parse_state *state) return state->ARB_shader_storage_buffer_object_enable; } +static uint32_t +ssbo_access_params(const ir_variable *var) +{ + return (var->data.image_coherent ? ACCESS_COHERENT : 0) | + (var->data.image_restrict ? ACCESS_RESTRICT : 0) | + (var->data.image_volatile ? ACCESS_VOLATILE : 0); +} + ir_call * lower_ubo_reference_visitor::ssbo_store(void *mem_ctx, ir_rvalue *deref, @@ -394,6 +404,10 @@ lower_ubo_reference_visitor::ssbo_store(void *mem_ctx, ir_variable(glsl_type::uint_type, "write_mask" , ir_var_function_in); sig_params.push_tail(writemask_ref); + ir_variable *access_ref = new(mem_ctx) + ir_variable(glsl_type::uint_type, "access" , ir_var_function_in); + sig_params.push_tail(access_ref); + ir_function_signature *sig = new(mem_ctx) ir_function_signature(glsl_type::void_type, shader_storage_buffer_object); assert(sig); @@ -408,6 +422,7 @@ lower_ubo_reference_visitor::ssbo_store(void *mem_ctx, call_params.push_tail(offset->clone(mem_ctx, NULL)); call_params.push_tail(deref->clone(mem_ctx, NULL)); call_params.push_tail(new(mem_ctx) ir_constant(write_mask)); + call_params.push_tail(new(mem_ctx) ir_constant(ssbo_access_params(variable))); return new(mem_ctx) ir_call(sig, NULL, &call_params); } @@ -426,6 +441,10 @@ lower_ubo_reference_visitor::ssbo_load(void *mem_ctx, ir_variable(glsl_type::uint_type, "offset_ref" , ir_var_function_in); sig_params.push_tail(offset_ref); + ir_variable *access_ref = new(mem_ctx) + ir_variable(glsl_type::uint_type, "access" , ir_var_function_in); + sig_params.push_tail(access_ref); + ir_function_signature *sig = new(mem_ctx) ir_function_signature(type, shader_storage_buffer_object); assert(sig); @@ -444,6 +463,7 @@ lower_ubo_reference_visitor::ssbo_load(void *mem_ctx, exec_list call_params; call_params.push_tail(this->uniform_block->clone(mem_ctx, NULL)); call_params.push_tail(offset->clone(mem_ctx, NULL)); + call_params.push_tail(new(mem_ctx) ir_constant(ssbo_access_params(variable))); return new(mem_ctx) ir_call(sig, deref_result, &call_params); } @@ -499,6 +519,7 @@ lower_ubo_reference_visitor::write_to_memory(void *mem_ctx, unsigned packing = var->get_interface_type()->interface_packing; this->buffer_access_type = ssbo_store_access; + this->variable = var; /* Compute the offset to the start if the dereference as well as other * information we need to configure the write @@ -678,6 +699,7 @@ lower_ubo_reference_visitor::process_ssbo_unsized_array_length(ir_rvalue **rvalu int unsized_array_stride = calculate_unsized_array_stride(deref, packing); this->buffer_access_type = ssbo_unsized_array_length_access; + this->variable = var; /* Compute the offset to the start if the dereference as well as other * information we need to calculate the length. @@ -910,6 +932,7 @@ lower_ubo_reference_visitor::lower_ssbo_atomic_intrinsic(ir_call *ir) unsigned packing = var->get_interface_type()->interface_packing; this->buffer_access_type = ssbo_atomic_access; + this->variable = var; setup_for_load_or_store(mem_ctx, var, deref, &offset, &const_offset, diff --git a/src/glsl/nir/shader_enums.h b/src/glsl/nir/shader_enums.h index c747464..19610c9 100644 --- a/src/glsl/nir/shader_enums.h +++ b/src/glsl/nir/shader_enums.h @@ -535,6 +535,16 @@ enum gl_frag_depth_layout FRAG_DEPTH_LAYOUT_UNCHANGED }; +/** + * \brief Buffer access qualifiers + */ +enum gl_buffer_access_qualifier +{ + ACCESS_COHERENT = 1, + ACCESS_RESTRICT = 2, + ACCESS_VOLATILE = 4, +}; + #ifdef __cplusplus } /* extern "C" */ #endif -- 2.4.10 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev