https://bugs.freedesktop.org/show_bug.cgi?id=93570
--- Comment #12 from Icenowy Zheng <icenowy...@gmail.com> --- Yes. And it's still faster than softpipe. It seems that loading a scene cost too much time, as when the animation started, it's smooth. (but the result is low fps number) ---- bugzilla-dae...@freedesktop.org编写 ---- https://bugs.freedesktop.org/show_bug.cgi?id=93570 --- Comment #11 from Rob Clark <robcl...@freedesktop.org> --- (In reply to Icenowy Zheng from comment #10) > I've finally built a git version of mesa with a svn version of llvm. > > Now the image is fixed, but the performace is 1/4 to the original. just a sanity check, but you still see "llvmpipe" in the GL_RENDERER string print out from glmark2? Ie. something like: GL_RENDERER: Gallium 0.4 on llvmpipe (LLVM 3.7, 128 bits) just to double check to make sure you aren't falling back to swrast.. -- You are receiving this mail because: You reported the bug. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.
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