This hardware bug can cause a hang on context restore while the current pipeline is set to GPGPU (BDWGFX HSD 1909593). In addition to clearing the valid bit, mark the CC state as dirty to make sure that the CC indirect state pointer is re-emitted when we switch back to the 3D pipeline. --- src/mesa/drivers/dri/i965/brw_misc_state.c | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index cf6ba5b..7d53d18 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -868,6 +868,26 @@ brw_emit_select_pipeline(struct brw_context *brw, enum brw_pipeline pipeline) const uint32_t _3DSTATE_PIPELINE_SELECT = is_965 ? CMD_PIPELINE_SELECT_965 : CMD_PIPELINE_SELECT_GM45; + if (brw->gen >= 8) { + /* From "BXML » GT » MI » vol1a GPU Overview » [Instruction] + * PIPELINE_SELECT [DevBWR+]": + * + * Project: BDW, SKL + * + * Software must clear the COLOR_CALC_STATE Valid field in + * 3DSTATE_CC_STATE_POINTERS command prior to send a PIPELINE_SELECT + * with Pipeline Select set to GPGPU. + */ + if (pipeline == BRW_COMPUTE_PIPELINE) { + BEGIN_BATCH(2); + OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (2 - 2)); + OUT_BATCH(0); + ADVANCE_BATCH(); + + brw->ctx.NewDriverState |= BRW_NEW_CC_STATE; + } + } + /* Select the pipeline */ BEGIN_BATCH(1); OUT_BATCH(_3DSTATE_PIPELINE_SELECT << 16 | -- 2.6.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev