Previously we were checking the desktop OpenGL ARB_compute_shader requirements, but for OpenGLES 3.1, the requirements are lower.
Signed-off-by: Jordan Justen <jordan.l.jus...@intel.com> Cc: Marta Lofstedt <marta.lofst...@intel.com> --- src/mesa/drivers/dri/i965/brw_context.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 0abe601..5105625 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -377,7 +377,10 @@ brw_initialize_context_constants(struct brw_context *brw) [MESA_SHADER_GEOMETRY] = brw->gen >= 6, [MESA_SHADER_FRAGMENT] = true, [MESA_SHADER_COMPUTE] = - (ctx->Const.MaxComputeWorkGroupSize[0] >= 1024) || + (ctx->API == API_OPENGL_CORE && + ctx->Const.MaxComputeWorkGroupSize[0] >= 1024) || + (ctx->API == API_OPENGLES2 && + ctx->Const.MaxComputeWorkGroupSize[0] >= 128) || _mesa_extension_override_enables.ARB_compute_shader, }; -- 2.6.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev