Michael Schellenberger Costa <mschellenbergerco...@googlemail.com> writes:
> Hi, > > Am 10.12.2015 um 05:23 schrieb Jason Ekstrand: >> Now that we have MOV_INDIRECT opcodes, we have all of the size information >> we need directly in the opcode. With a little restructuring of the >> algorithm used in assign_constant_locations we don't need param_size >> anymore. The big thing to watch out for now, however, is that you can have >> two ranges overlap where neither contains the other. In order to deal with >> this, we make the first pass just flag what needs pulling and handle >> assigning pull constant locations until later. >> --- >> src/mesa/drivers/dri/i965/brw_fs.cpp | 44 >> ++++++++++++++---------------------- >> 1 file changed, 17 insertions(+), 27 deletions(-) >> >> diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp >> b/src/mesa/drivers/dri/i965/brw_fs.cpp >> index 786c5fb..1add656 100644 >> --- a/src/mesa/drivers/dri/i965/brw_fs.cpp >> +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp >> @@ -1920,14 +1920,12 @@ fs_visitor::assign_constant_locations() >> if (dispatch_width != 8) >> return; >> >> - unsigned int num_pull_constants = 0; >> - >> - pull_constant_loc = ralloc_array(mem_ctx, int, uniforms); >> - memset(pull_constant_loc, -1, sizeof(pull_constant_loc[0]) * uniforms); >> - >> bool is_live[uniforms]; >> memset(is_live, 0, sizeof(is_live)); >> >> + bool needs_pull[uniforms]; >> + memset(needs_pull, 0, sizeof(is_live)); > While it is valid, could you make this sizeof(needs_pull) to be safe? > Michael This is why the language provides a type-safe way to initialize a variable. Empty aggregate initializer please? > >> + >> /* First, we walk through the instructions and do two things: >> * >> * 1) Figure out which uniforms are live. >> @@ -1943,20 +1941,15 @@ fs_visitor::assign_constant_locations() >> if (inst->src[i].file != UNIFORM) >> continue; >> >> - if (inst->opcode == SHADER_OPCODE_MOV_INDIRECT && i == 0) { >> - int uniform = inst->src[0].nr; >> + int constant_nr = inst->src[i].nr + inst->src[i].reg_offset; >> >> - /* If this array isn't already present in the pull constant >> buffer, >> - * add it. >> - */ >> - if (pull_constant_loc[uniform] == -1) { >> - assert(param_size[uniform]); >> - for (int j = 0; j < param_size[uniform]; j++) >> - pull_constant_loc[uniform + j] = num_pull_constants++; >> + if (inst->opcode == SHADER_OPCODE_MOV_INDIRECT && i == 0) { >> + for (unsigned j = 0; j < inst->src[2].ud / 4; j++) { >> + is_live[constant_nr + j] = true; >> + needs_pull[constant_nr + j] = true; >> } >> } else { >> /* Mark the the one accessed uniform as live */ >> - int constant_nr = inst->src[i].nr + inst->src[i].reg_offset; >> if (constant_nr >= 0 && constant_nr < (int) uniforms) >> is_live[constant_nr] = true; >> } >> @@ -1973,26 +1966,23 @@ fs_visitor::assign_constant_locations() >> */ >> unsigned int max_push_components = 16 * 8; >> unsigned int num_push_constants = 0; >> + unsigned int num_pull_constants = 0; >> >> push_constant_loc = ralloc_array(mem_ctx, int, uniforms); >> + pull_constant_loc = ralloc_array(mem_ctx, int, uniforms); >> >> for (unsigned int i = 0; i < uniforms; i++) { >> - if (!is_live[i] || pull_constant_loc[i] != -1) { >> - /* This UNIFORM register is either dead, or has already been >> demoted >> - * to a pull const. Mark it as no longer living in the param[] >> array. >> - */ >> - push_constant_loc[i] = -1; >> + push_constant_loc[i] = -1; >> + pull_constant_loc[i] = -1; >> + >> + if (!is_live[i]) >> continue; >> - } >> >> - if (num_push_constants < max_push_components) { >> - /* Retain as a push constant. Record the location in the params[] >> - * array. >> - */ >> + if (!needs_pull[i] && num_push_constants < max_push_components) { >> + /* Retain as a push constant */ >> push_constant_loc[i] = num_push_constants++; >> } else { >> - /* Demote to a pull constant. */ >> - push_constant_loc[i] = -1; >> + /* We have to pull it */ >> pull_constant_loc[i] = num_pull_constants++; >> } >> } >> > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev
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