Hi Brian. Thanks for your reply.
Brian Paul <brian.e.p...@gmail.com> writes: > The app would call eglCreateContext() or glXCreateContext() or > similar. It certainly wouldn't call glXCreateContext(), because there is no X. I'm making my own Winsys, remember? :-) I'm not sure what egl is or whether it would help in this case. Does it interface directly with Gallium, or would even more layers of adaptation be needed? >> Normally it would call something in mesa/drivers/XXX >> to do that, but there is no mesa/drivers/gallium... > > Try src/gallium/drivers/ Do you mean that the App should call something in src/gallium/drivers/nvfx directly? In that case, what? // Marcus _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev