On Mon, 13 Jun 2011 11:30:56 -0700, Paul Berry <stereotype...@gmail.com> wrote:
> On 13 June 2011 09:58, Eric Anholt <e...@anholt.net> wrote:
> > On Sun, 12 Jun 2011 21:14:50 -0700, Paul Berry <stereotype...@gmail.com> 
> > wrote:
> >> In gen6 and above, clip distances 0-3 are written to message register
> >> 3's xyzw components, and 4-7 to message register 4's xyzw components.
> >> Therefore when when writing the clip distances we need to examine the
> >> lower 2 bits of the clip distance index to see which component to
> >> write to.
> >>
> >> emit_vertex_write() was examining the lower 3 bits, causing clip
> >> distances 4-7 not to be written correctly.
> >
> > Reviewed-by: Eric Anholt <e...@anholt.net>
> >
> > Is this caught by any new testcase?  It's not a requirement, just
> > thinking that since you were building testcases like this recently, it
> > might be easy.
> >
> 
> Yes, agreed.  It's caught by vs-clip-vertex-01.shader_test, which I
> sent to the piglit list earlier that day.  The patch hasn't landed
> yet.

Cool.  Even if the test isn't landed, go ahead and mention it in the
commit log.

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