On 13 June 2011 09:58, Eric Anholt <e...@anholt.net> wrote: > On Sun, 12 Jun 2011 21:14:50 -0700, Paul Berry <stereotype...@gmail.com> > wrote: >> In gen6 and above, clip distances 0-3 are written to message register >> 3's xyzw components, and 4-7 to message register 4's xyzw components. >> Therefore when when writing the clip distances we need to examine the >> lower 2 bits of the clip distance index to see which component to >> write to. >> >> emit_vertex_write() was examining the lower 3 bits, causing clip >> distances 4-7 not to be written correctly. > > Reviewed-by: Eric Anholt <e...@anholt.net> > > Is this caught by any new testcase? It's not a requirement, just > thinking that since you were building testcases like this recently, it > might be easy. >
Yes, agreed. It's caught by vs-clip-vertex-01.shader_test, which I sent to the piglit list earlier that day. The patch hasn't landed yet. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev