On 05/25/2011 03:24 PM, Eric Anholt wrote:
glDrawBuffers pointing at an unattached buffer is supposed to be
incomplete without ARB_ES2_compatibility.  The testcase to catch the
bug of not implementing that bit of the spec was tricked by this
missing piece of state update.
---
  src/mesa/main/buffers.c |   36 ++++++++++++++++++++++++++----------
  1 files changed, 26 insertions(+), 10 deletions(-)

diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 96ee1ac..895cde0 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -340,6 +340,26 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers)
        ctx->Driver.DrawBuffer(ctx, n>  0 ? buffers[0] : GL_NONE);
  }

+/**
+ * Performs necessary state updates when _mesa_drawbuffers makes an
+ * actual change.
+ */
+static void
+_mesa_updated_drawbuffers(struct gl_context *ctx)

Following existing conventions, static functions like this don't need the _mesa_ prefix.


+{
+   FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+
+#if FEATURE_GL
+   if (ctx->API == API_OPENGL) {
+      struct gl_framebuffer *fb = ctx->DrawBuffer;
+
+      /* Flag the FBO as requring validation. */

Typo in "requring".


Otherwise, for the series:
Reviewed-by: Brian Paul <bri...@vmware.com>


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