The change for GPU hanging in 13bab58f04c1ec6d0d52760eab490a0997d9abe2 fell back even when rb == NULL, which is wrong for GLES2 and caused segfaulting in GLES2 conformance. For the GPU hang case (where the broken 2D driver failed to allocate a BO for the window system renderbuffer), it also would assertion fail/segfault immediately after the fallback setup when the renderbuffer map failed.
Fixes GLES2 conformance packed_depth_stencil. --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 8 ++------ 1 files changed, 2 insertions(+), 6 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 47b8b51..9b2072a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -554,12 +554,8 @@ prepare_wm_surfaces(struct brw_context *brw) struct intel_renderbuffer *irb = intel_renderbuffer(rb); struct intel_region *region = irb ? irb->region : NULL; - if (region == NULL || region->buffer == NULL) { - brw->intel.Fallback = GL_TRUE; /* boolean, not bitfield */ - return; - } - - brw_add_validated_bo(brw, region->buffer); + if (region) + brw_add_validated_bo(brw, region->buffer); nr_surfaces = SURF_INDEX_DRAW(i) + 1; } } -- 1.7.5.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev