-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On 04/22/2011 07:46 AM, Marek Olšák wrote: > That page seems to lie. > > The R500 limits are: > - 1024 vertex shader instructions > - 512 fragment shader instructions > > You should get these values from 'glxinfo -l'. > > Some of the shader model 3.0 requirements are: > - minimum of 512 instructions must be supported in both vertex and > fragment shaders (met) > - GL_ARB_shader_texture_lod (not met)
Ken just posted some patches to enable this in the compiler & front-end. I'll assume that you guys have been talking... > The latter appears to be the culprit. > > Marek -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.11 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org/ iEYEARECAAYFAk218h0ACgkQX1gOwKyEAw/tpQCfdvG9z5KfDshQa+mIaLjh6LFB O6wAn18/VklJ7AvRsrIaYQOHFm6CplLG =YMw/ -----END PGP SIGNATURE----- _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev