On 22 April 2011 16:05, Sven Arvidsson <s...@whiz.se> wrote:
> (I guess it's also possible that I have completely misunderstood either
> Wine or something else of course!)
The Wine part sounds correct at least. It's of course a bit of a
terrible heuristic to look at the fragment program caps to guess what
the GLSL implementation can do, but unfortunately GLSL itself doesn't
give a lot of information about what the hardware can actually do.
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