On 03/01/2011 06:19 PM, Ian Romanick wrote:
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On 03/01/2011 06:08 PM, Brian Paul wrote:
Looks like tdfx and via/unichrome use it. It could be disabled in both
drivers, if we don't outright kill tdfx (and via/unichrome??).
For swrast, the bits for paletted texture are hidden in main/texfetch_tmp.h
I have no objection to removing this feature (and those drivers).
I remember why I didn't kill it all... Aren't some form of paletted
textures required for OpenGL ES 1.1?
GL_OES_compressed_paletted_texture? For that extension, the palette
is an intrinsic part of the compressed texture data; it's not an
external palette that can be modified. There's no dependency on the
GL color table stuff.
-Brian
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