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On 03/01/2011 06:08 PM, Brian Paul wrote:
> Looks like tdfx and via/unichrome use it.  It could be disabled in both
> drivers, if we don't outright kill tdfx (and via/unichrome??).
> 
> For swrast, the bits for paletted texture are hidden in main/texfetch_tmp.h
> 
> I have no objection to removing this feature (and those drivers).

I remember why I didn't kill it all... Aren't some form of paletted
textures required for OpenGL ES 1.1?
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