https://bugs.freedesktop.org/show_bug.cgi?id=17266
Marek Olšák <mar...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED --- Comment #2 from Marek Olšák <mar...@gmail.com> 2011-02-09 06:27:59 PST --- From the looks of the code, this appears to be fixed (uniform.c): static struct gl_builtin_uniform_element gl_NormalMatrix_elements[] = { { NULL, { STATE_MODELVIEW_MATRIX, 0, 0, 0, STATE_MATRIX_INVERSE}, SWIZZLE_XYZW }, { NULL, { STATE_MODELVIEW_MATRIX, 0, 1, 1, STATE_MATRIX_INVERSE}, SWIZZLE_XYZW }, { NULL, { STATE_MODELVIEW_MATRIX, 0, 2, 2, STATE_MATRIX_INVERSE}, SWIZZLE_XYZW }, }; Closing. Feel free to reopen if you still have issues. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev