https://bugs.freedesktop.org/show_bug.cgi?id=17266

Marek Olšák <mar...@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

--- Comment #2 from Marek Olšák <mar...@gmail.com> 2011-02-09 06:27:59 PST ---
From the looks of the code, this appears to be fixed (uniform.c):

static struct gl_builtin_uniform_element gl_NormalMatrix_elements[] = {
   { NULL, { STATE_MODELVIEW_MATRIX, 0, 0, 0, STATE_MATRIX_INVERSE},
     SWIZZLE_XYZW },
   { NULL, { STATE_MODELVIEW_MATRIX, 0, 1, 1, STATE_MATRIX_INVERSE},
     SWIZZLE_XYZW },
   { NULL, { STATE_MODELVIEW_MATRIX, 0, 2, 2, STATE_MATRIX_INVERSE},
     SWIZZLE_XYZW },
};

Closing. Feel free to reopen if you still have issues.

-- 
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to