https://bugs.freedesktop.org/show_bug.cgi?id=17259

Marek Olšák <mar...@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |NOTOURBUG

--- Comment #3 from Marek Olšák <mar...@gmail.com> 2011-02-09 06:14:23 PST ---
This is a driver bug rather than a Mesa core bug. The R300 Gallium3D driver
does clamp color varyings to [0,1], so should the classic driver if I didn't
miss anything. There is a piglit test for this: glsl-clamp-vertex-color.

Closing as it's not a core bug. Feel free to file a new bug against specific
drivers.

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