>>Why do you think it's faster to create and use a new state rather than search 
>>in the hash cache and reuse this? I was under the impression (this being a 
>>dx10 paradigm) even hw is quite optimized for this (that is, you just keep 
>>all the state objects on the hw somewhere and switch between them). 

I read Jerome's post as suggesting that there wasn't much actual re-use going 
on (so the savings from re-use might be outweighed by the overhead of creating 
re-useable state) but I don't think he explicitly said that. Jerome, can you 
clarify that ?



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