https://bugs.freedesktop.org/show_bug.cgi?id=27841
--- Comment #6 from b...@o-hand.com <b...@o-hand.com> 2010-05-27 09:31:05 PDT --- (In reply to comment #5) > (In reply to comment #3) > > What about discarding other aux buffers (stencil, depth etc)? > > GL_EXT_discard_framebuffer can already do that: > > const GLenum attachments[] = { GL_COLOR_EXT, GL_DEPTH_EXT, GL_STENCIL_EXT }; > glDiscardFramebufferEXT(GL_FRAMEBUFFER, attachments, 3); > > It sounds like we want GL_EXT_discard_framebuffer and some other extension > that > enables multiple sub-buffer copy behavior. Something thing that occurred to me the other day is that glXCopySubBuffer isn't integrated with the concept of a SwapInterval which upsets Clutter quite a bit when we start taking advantage of it because it allows applications to break out of the framerate throttling we try to impose on applications. This suggests that actually having a new extension that lets us copy a region + end the frame + integrate with the swap interval in one go could be more ideal for us. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev