https://bugs.freedesktop.org/show_bug.cgi?id=27841
--- Comment #5 from Ian Romanick <i...@freedesktop.org> 2010-04-30 16:33:45 PDT --- (In reply to comment #3) > What about discarding other aux buffers (stencil, depth etc)? GL_EXT_discard_framebuffer can already do that: const GLenum attachments[] = { GL_COLOR_EXT, GL_DEPTH_EXT, GL_STENCIL_EXT }; glDiscardFramebufferEXT(GL_FRAMEBUFFER, attachments, 3); It sounds like we want GL_EXT_discard_framebuffer and some other extension that enables multiple sub-buffer copy behavior. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev