> On Tue, 2010-05-04 at 07:41 -0700, Jose Fonseca wrote: >> Module: Mesa >> Branch: master >> Commit: dad962bafe8ffd7fdb35c28cfb8bbd5a297c8083 >> URL: >> http://cgit.freedesktop.org/mesa/mesa/commit/?id=dad962bafe8ffd7fdb35c28cfb8bbd5a297c8083 >> >> Author: José Fonseca <jfons...@vmware.com> >> Date: Tue May 4 15:41:19 2010 +0100 >> >> mesa/st: Fill in native program limits. >> >> In the lack of more fine grained capabilities in Gallium, assume that if >> the pipe driver supports GLSL then native limits match Mesa software >> limits. >> (cherry picked from commit 40a90cd11234a09c2477f5c9984dd6d9fac3f52c) >>
This also broke shaders/fp-long-alu on nv50g , do drivers need to be adjusted after that commit ? Max (native) ALU instructions: 16384 Testing: alu_depth = 1 Testing: alu_depth = 2 Testing: alu_depth = 3 Testing: alu_depth = 4 Testing: alu_depth = 5 Testing: alu_depth = 6 Testing: alu_depth = 7 Testing: alu_depth = 8 Testing: alu_depth = 11 Testing: alu_depth = 17 Testing: alu_depth = 29 Testing: alu_depth = 53 Testing: alu_depth = 101 Testing: alu_depth = 197 Testing: alu_depth = 389 Testing: alu_depth = 773 Testing: alu_depth = 1541 Testing: alu_depth = 3077 Probe at (16,16) Expected: 0.312500 0.000000 0.750000 0.000000 Observed: 0.000000 0.000000 0.000000 0.000000 Failure in alu_depth = 3077 PIGLIT: {'result': 'fail' } _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev